📄 connectserverdlg.h
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#if !defined(AFX_CONNECTSERVERDLG_H__03E121BB_3B98_41CB_B898_D4EC84AA2C94__INCLUDED_)
#define AFX_CONNECTSERVERDLG_H__03E121BB_3B98_41CB_B898_D4EC84AA2C94__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ConnectServerDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CConnectServerDlg dialog
class CConnectServerDlg : public CDialog
{
// Construction
public:
CConnectServerDlg(CString strName,CString strServerIp,int iServerPort,CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CConnectServerDlg)
enum { IDD = IDD_CONNECTSERVER };
CString m_strServerIp;
int m_iServerPort;
BOOL m_bServerSpecial;
CString m_strUserName;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CConnectServerDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
private:
CRect rect;
CRect TempRect;
// Generated message map functions
//{{AFX_MSG(CConnectServerDlg)
virtual void OnOK();
virtual BOOL OnInitDialog();
afx_msg void OnServerspecial();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CONNECTSERVERDLG_H__03E121BB_3B98_41CB_B898_D4EC84AA2C94__INCLUDED_)
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