📄 vrmapx2win3d.h
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#if !defined(AFX_VRMAPX2WIN3D_H__AB1A0B12_D19A_484A_9C4C_0311590C3B8C__INCLUDED_)
#define AFX_VRMAPX2WIN3D_H__AB1A0B12_D19A_484A_9C4C_0311590C3B8C__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
/////////////////////////////////////////////////////////////////////////////
// CVRMapX2Win3D wrapper class
class CVRMapX2Win3D : public CWnd
{
protected:
DECLARE_DYNCREATE(CVRMapX2Win3D)
public:
CLSID const& GetClsid()
{
static CLSID const clsid
= { 0x7812bae3, 0xc56, 0x4d22, { 0xb8, 0x36, 0x45, 0xb4, 0x2, 0x6b, 0xca, 0xcf } };
return clsid;
}
virtual BOOL Create(LPCTSTR lpszClassName,
LPCTSTR lpszWindowName, DWORD dwStyle,
const RECT& rect,
CWnd* pParentWnd, UINT nID,
CCreateContext* pContext = NULL)
{ return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID); }
BOOL Create(LPCTSTR lpszWindowName, DWORD dwStyle,
const RECT& rect, CWnd* pParentWnd, UINT nID,
CFile* pPersist = NULL, BOOL bStorage = FALSE,
BSTR bstrLicKey = NULL)
{ return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID,
pPersist, bStorage, bstrLicKey); }
// Attributes
public:
// Operations
public:
LPDISPATCH GetVRMapX2Control();
void SetVRMapX2Control(LPDISPATCH newValue);
LPUNKNOWN GetWinObject();
long GetFullScreenWidth();
void SetFullScreenWidth(long nNewValue);
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_VRMAPX2WIN3D_H__AB1A0B12_D19A_484A_9C4C_0311590C3B8C__INCLUDED_)
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