📄 cchecksk.h
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#ifndef _CCHECKSK_H_
#define _CCHECKSK_H_
#include <afxcmn.h>
#define ICNST_OK 0
#define ICNST_INVALIDRESOURCE 1
// ===========================================================================
// class CCheckSK
// desc This class can be used to skin check boxes
// To use this class draw check boxe with the dialog editor and create
// control variable of type CCheckSK for it and then use
// the public methods
// ===========================================================================
class CCheckSK : public CButton
{
public:
// =======================================================================
// desc Set the icon for the check box
//
// arg1 Resource Id for the icon when the check box is ON
// arg2 Resource Id for the icon when the check box is OFF
// ret failure => ICNST_INVALIDRESOURCE; success => ICNST_OK
// =======================================================================
DWORD SetIcon(int nIconOn, int nIconOff);
// =======================================================================
// desc Set the icon for the check box
//
// arg1 Handle for the icon when the check box is ON
// arg2 Handle for the icon when the check box is OFF
// ret failure => ICNST_INVALIDRESOURCE; success => ICNST_OK
// =======================================================================
DWORD SetIcon(HICON hIconOn, HICON hIconOff);
// =======================================================================
// desc Set the icon for the check box
//
// arg1 File name for the icon when the check box is ON
// arg2 File name for the icon when the check box is OFF
// ret failure => ICNST_INVALIDRESOURCE; success => ICNST_OK
// =======================================================================
DWORD SetIcon(LPCTSTR lpszFileNameIn, LPCTSTR lpszFileNameOut);
// =======================================================================
// desc changes color of on/off led
// arg1 ON color of LED
// arg2 OFF color of LED
// =======================================================================
BOOL SetLedColor(COLORREF colLedOn, COLORREF colLedOff);
// =======================================================================
// desc changes Led size
// arg1 diameter of the Led
// =======================================================================
BOOL SetLedSize (int nSize);
// =======================================================================
// desc Retrieves check status of the Led
// =======================================================================
BOOL GetCheck();
// =======================================================================
// desc set/reset check mark or Led on condition
// arg1 TRUE sets, FALSE resets
// arg2 TRUE repaints the control
// =======================================================================
void SetCheck(BOOL bCheck, BOOL bRepaint=TRUE);
// =======================================================================
// desc sets the tooltip text
// arg1 the tool tip text
// =======================================================================
void SetToolTip (LPCTSTR lpszText);
virtual ~CCheckSK();
CCheckSK();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CCheckSK)
private:
virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
private:
virtual void PreSubclassWindow();
//}}AFX_VIRTUAL
// Generated message map functions
private:
//{{AFX_MSG(CCheckSK)
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnClicked();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
void FreeResources();
LONG m_nStyle;
void CancelHover();
BOOL m_bMouseOver;
LRESULT OnMouseLeave(WPARAM wParam, LPARAM lParam);
LRESULT OnSetCheck(WPARAM wParam, LPARAM lParam);
LRESULT OnGetCheck(WPARAM wParam, LPARAM lParam);
BOOL m_bCheck;
BOOL m_bIsDisabled;
BOOL m_bIsFocussed;
BOOL m_bIsPressed;
int m_nLedSize;
COLORREF m_colLedOn;
COLORREF m_colLedOff;
CToolTipCtrl m_tooltip;
struct structIcon
{
HICON hIcon; // Handle to icon
DWORD dwWidth; // Width of icon
DWORD dwHeight; // Height of icon
};
structIcon m_hIconOn, m_hIconOff;
};
#endif // _CCHECKSK_H_
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