📄 tileview.h
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//---------------------------------------------------------------------------
#ifndef TileViewH
#define TileViewH
//---------------------------------------------------------------------------
#include <Classes.hpp>
#include <Controls.hpp>
#include <StdCtrls.hpp>
#include <Forms.hpp>
#include <ExtCtrls.hpp>
//---------------------------------------------------------------------------
class TTileWnd : public TForm
{
__published: // IDE-managed Components
TGroupBox *Tiles;
TPaintBox *PaintBox1;
TGroupBox *ZoomView;
TPaintBox *PaintBox2;
TShape *Shape1;
TShape *Shape2;
TShape *Shape3;
TShape *Shape4;
TLabel *Address;
TLabel *R0;
TLabel *G0;
TLabel *B0;
TLabel *R1;
TLabel *G1;
TLabel *B1;
TLabel *R2;
TLabel *G2;
TLabel *B2;
TLabel *R3;
TLabel *G3;
TLabel *B3;
TCheckBox *UsePalette;
void __fastcall PaintBox1Paint(TObject *Sender);
void __fastcall PaintBox1MouseMove(TObject *Sender, TShiftState Shift,
int X, int Y);
void __fastcall UsePaletteClick(TObject *Sender);
private: // User declarations
public: // User declarations
__fastcall TTileWnd(TComponent* Owner);
void DoUpdate();
};
//---------------------------------------------------------------------------
extern PACKAGE TTileWnd *TileWnd;
//---------------------------------------------------------------------------
#endif
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