📄 dx8prerequisites.h
字号:
#ifndef __D3D8PREREQUISITES_H__
#define __D3D8PREREQUISITES_H__
// Define versions for if DirectX is in use (Win32 only)
#define DIRECT3D_VERSION 0x0800
#include "../../Main/newoff.h"
#include <d3d8.h>
#include <d3dx8.h>
#include <dxerr8.h>
#include "../../Main/newon.h"
#include "../../Main/QHeader.h"
#if OGRE_PLATFORM == PLATFORM_WIN32
# ifdef DIRECTX8VISUALSYSTEM_EXPORTS
# define _D3D8Export __declspec(dllexport)
# else
# define _D3D8Export __declspec(dllimport)
# endif
#endif
#pragma comment(lib,"d3d8.lib")
#pragma comment(lib,"d3dx8.lib")
#pragma comment(lib,"dxerr8.lib")
#endif
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -