scenenode.cpp

来自「game code对于游戏地图的编辑代码」· C++ 代码 · 共 57 行

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// QGEngine#include "SceneNode.h"using namespace QGE;SceneNode* SceneNode::CreateChild(Vector3 Translation,								  Quaternion Rotation,								  String& Name){	return 0;}SceneNode* SceneNode::RemoveChild(Int32 index){	return 0;}SceneNode* SceneNode::RemoveChild(String& name){	return 0;}SceneNode* SceneNode::GetChild(String& Name){	return 0;}void SceneNode::SetRotation(){	}void SceneNode::SetScale(){	}void SceneNode::SetTranslation(){	}void SceneNode::AttachObject(QObject* aObject){	}void SceneNode::DetachObject(Int32 index){	}void SceneNode::DetachObject(String& Name){	}

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