scenenode.cpp
来自「game code对于游戏地图的编辑代码」· C++ 代码 · 共 57 行
CPP
57 行
// QGEngine#include "SceneNode.h"using namespace QGE;SceneNode* SceneNode::CreateChild(Vector3 Translation, Quaternion Rotation, String& Name){ return 0;}SceneNode* SceneNode::RemoveChild(Int32 index){ return 0;}SceneNode* SceneNode::RemoveChild(String& name){ return 0;}SceneNode* SceneNode::GetChild(String& Name){ return 0;}void SceneNode::SetRotation(){ }void SceneNode::SetScale(){ }void SceneNode::SetTranslation(){ }void SceneNode::AttachObject(QObject* aObject){ }void SceneNode::DetachObject(Int32 index){ }void SceneNode::DetachObject(String& Name){ }
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