📄 retrivelctrl.h
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#if !defined(AFX_RETRIVELCTRL_H__B61373D0_D403_434A_A4B7_20E9742B774F__INCLUDED_)
#define AFX_RETRIVELCTRL_H__B61373D0_D403_434A_A4B7_20E9742B774F__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// RetrivelCtrl.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CRetrivelCtrl dialog
class CRetrivelCtrl : public CDialog
{
// Construction
public:
CRetrivelCtrl(CWnd* pParent = NULL); // standard constructor
BOOL VelocityAzimuthDisplay(CFile*file,int*cn); ////VAD方法
BOOL DrawWindField(CClientDC*pdc); ////画风场
BOOL CressmanInterval(); ////用Cressman方法插值
BOOL VelocityAzimuthProcess(CFile*file); ////VAP方法
// Dialog Data
//{{AFX_DATA(CRetrivelCtrl)
enum { IDD = IDD_RETRIVE };
CProgressCtrl m_RetrieveCtrl;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CRetrivelCtrl)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CRetrivelCtrl)
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
float m_fElevation;
BOOL DrawWindTail(CClientDC*pdc,int x,int y,float dir);
BOOL DrawBox(int x,int y,CClientDC*pdc);
float ReturnDirection(float u,float v);
float* m_Vwind;
float* m_Uwind;
float* m_fDIR;
BOOL GetPoint(int*X,int*Y);
float* m_fVwind;
float* m_fUwind;
char m_HEAD[384];
BOOL DimensionSmooth(short int*iBuff,float*fBuff);
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_RETRIVELCTRL_H__B61373D0_D403_434A_A4B7_20E9742B774F__INCLUDED_)
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