📄 outputdialog.cpp
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// OutputDlg.cpp : implementation file
//
#include "stdafx.h"
#include "resource.h"
#include "OutputDialog.h"
#include "toolbase.h"
#ifdef _DEBUG
#undef THIS_FILE
static char BASED_CODE THIS_FILE[] = __FILE__;
#endif
extern bool isname(CString name);
// ToolBaseStr *pToolBaseStr;
IMPLEMENT_DYNCREATE(COutputDialog, CDialog)
/////////////////////////////////////////////////////////////////////////////
// COutputDialog property page
COutputDialog::COutputDialog(CWnd* pParent):CDialog(COutputDialog::IDD,pParent)
{
//{{AFX_DATA_INIT(COutputDialog)
m_checkoverlap = FALSE;
m_depth = 1;
m_dist = 1;
m_overlap = 0;
m_pointR = 0.1;
m_color = 0;
m_dire = 0;
m_xstep = 0;
m_realx = 0.0;
m_realy = 0.0;
m_checkdetail = TRUE;
//}}AFX_DATA_INIT
}
COutputDialog::~COutputDialog()
{
}
void COutputDialog::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(COutputDialog)
DDX_Check(pDX, IDC_CHECK_OVERLAP, m_checkoverlap);
DDX_Text(pDX, IDC_DEPTH, m_depth);
DDV_MinMaxDouble(pDX, m_depth, 0., 50000.);
DDX_Text(pDX, IDC_DISTINGUISH, m_dist);
DDV_MinMaxInt(pDX, m_dist, 1, 1000);
DDX_Text(pDX, IDC_OVERLAP, m_overlap);
DDV_MinMaxInt(pDX, m_overlap, 0, 100);
DDX_Text(pDX, IDC_POINTRADIUS, m_pointR);
DDV_MinMaxDouble(pDX, m_pointR, 0., 1000.);
DDX_Radio(pDX, IDC_RADIO_COLORP, m_color);
DDX_Radio(pDX, IDC_RADIO_DIRECTION, m_dire);
DDX_Radio(pDX, IDC_RADIO_XSTEP, m_xstep);
DDX_Text(pDX, IDC_REAL_X, m_realx);
DDV_MinMaxDouble(pDX, m_realx, 0., 100000.);
DDX_Text(pDX, IDC_REAL_Y, m_realy);
DDX_Check(pDX, IDC_CHECK3, m_checkdetail);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(COutputDialog, CDialog)
//{{AFX_MSG_MAP(COutputDialog)
ON_BN_CLICKED(IDC_CHECK_OVERLAP, OnCheckOverlap)
ON_BN_CLICKED(IDC_RADIO_DIST, OnRadioDist)
ON_BN_CLICKED(IDC_RADIO_XSTEP, OnRadioXstep)
ON_EN_CHANGE(IDC_REAL_X, OnChangeRealX)
ON_EN_CHANGE(IDC_POINTRADIUS, OnChangePointradius)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// COutputPropertyPage2 property page
void COutputDialog::OnCheckOverlap()
{
// TODO: Add your control notification handler code here
m_checkoverlap=~m_checkoverlap;
if(m_checkoverlap)
GetDlgItem(IDC_OVERLAP)->EnableWindow(TRUE);
else
GetDlgItem(IDC_OVERLAP)->EnableWindow(FALSE);
}
BOOL COutputDialog::OnInitDialog()
{
CDialog::OnInitDialog();
// TODO: Add extra initialization here
GetDlgItem(IDC_OVERLAP)->EnableWindow(FALSE);
GetDlgItem(IDC_DISTINGUISH)->EnableWindow(FALSE);
CString s;
s.Format("%f",2*m_pointR);
GetDlgItem(IDC_WIDTH)->SetWindowText(s);
GetDlgItem(IDC_WIDTH1)->SetWindowText(s);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void COutputDialog::OnRadioDist()
{
// TODO: Add your control notification handler code here
GetDlgItem(IDC_DISTINGUISH)->EnableWindow(TRUE);
}
void COutputDialog::OnRadioXstep()
{
// TODO: Add your control notification handler code here
GetDlgItem(IDC_DISTINGUISH)->EnableWindow(FALSE);
}
void COutputDialog::OnChangeRealX()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
UpdateData(TRUE);
m_realy=m_realx*xyratio;
UpdateData(FALSE);
// TODO: Add your control notification handler code here
}
void COutputDialog::OnChangePointradius()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
UpdateData();
CString s;
s.Format("%f",2*m_pointR);
GetDlgItem(IDC_WIDTH)->SetWindowText(s);
GetDlgItem(IDC_WIDTH1)->SetWindowText(s);
// TODO: Add your control notification handler code here
}
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