📄 ontrol.h
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#if !defined(AFX_ONTROL_H__381C891F_D3C5_4913_B3F5_598DECAD2BF7__INCLUDED_)
#define AFX_ONTROL_H__381C891F_D3C5_4913_B3F5_598DECAD2BF7__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ontrol.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// Control form view
#ifndef __AFXEXT_H__
#include <afxext.h>
#endif
class Control : public CFormView
{
protected:
Control(); // protected constructor used by dynamic creation
DECLARE_DYNCREATE(Control)
// Form Data
public:
//{{AFX_DATA(Control)
enum { IDD = IDD_FORMVIEW };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Attributes
public:
// Operations
public:
BOOL m_BaseCreate; //used for control
float m_weimi;
float m_jingmi;
int m_neijingsishu;
int m_wenzhenshu;
float m_chengpinmidu;
int m_fenbuhuashu;
int m_neifu;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(Control)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
virtual ~Control();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
// Generated message map functions
//{{AFX_MSG(Control)
afx_msg void OnButtonNewbase();
afx_msg void OnButtonPicturedesign();
afx_msg void OnButtonBasePara();
afx_msg void OnButtonOpenTextureFile();
afx_msg void OnButtonPictureDesign();
afx_msg void OnButtonSaveWb();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_ONTROL_H__381C891F_D3C5_4913_B3F5_598DECAD2BF7__INCLUDED_)
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