📄 designerview.h
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// DesignerView.h : interface of the CDesignerView class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_DESIGNERVIEW_H__5AEA15F9_CECB_44F6_B5CC_19CE7588A0A9__INCLUDED_)
#define AFX_DESIGNERVIEW_H__5AEA15F9_CECB_44F6_B5CC_19CE7588A0A9__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
//#include"stdafx.h"
#include "MainFrm.h"
#include "DesignerDoc.h"
#include "EDGESELECT.h"
#include "TEXTRUE.h"
#include "BaseTexture.h" // Added by ClassView
#include "DeleteScatter.h"
#include "DrawPicture.h"
// Added by ClassView
//#include "Designer.h"
#define EDGECOLOR RGB(127,128,129)
#define UNDOLENTH 5
#define MAXTRACKLENTH 100
typedef struct {
CPoint m_Point1;
CPoint m_Point2;
}UNDODATA;
typedef struct {
SELECTMODE m_Undo_Mode_Stack[UNDOLENTH];
UNDODATA m_Undo_Data_Stack[UNDOLENTH];
int m_CurrentP;
//CPoint m_Track[UNDOLENTH][MAXTRACKLENTH];
//BYTE m_Track_Overlap[UNDOLENTH][MAXTRACKLENTH];
//BYTE m_Track_Len[UNDOLENTH];
}UNDOSTRUCT;
enum orientmode {LEFT,UP,RIGHT,DOWN,UPPERRIGHT,UPPERLEFT,DOWNRIGHT,DOWNLEFT};
class CDesignerView : public CScrollView
{
protected: // create from serialization only
CDesignerView();
DECLARE_DYNCREATE(CDesignerView)
// Attributes
public:
CDesignerDoc* GetDocument();
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDesignerView)
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
virtual void OnInitialUpdate(); // called first time after construct
virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);
//}}AFX_VIRTUAL
public :
bool IsReduceColorUsable;
bool IsOtherPictureMenuUsable;
bool IsCutUsable;
bool IsPasteUsable;
bool IsCopyUsable;
bool IsDaohangqiUsable;
// Implementation
public:
bool m_JudgeLab[LINENUM][LINENUM];
bool RecursiveJudgeIsContinus(CPoint srcPoint,CPoint StartPoint,int *len);
CPoint m_Rytx_Draw_CurrentPoint;
CBrush m_CBRed,m_CBGreen,m_CBBlue,m_CBYellow,m_CBWhite;
///////////////////////////////////
// autojiansi
// jiansizz
// goubian
void FillCurrGrid(CPoint currpoint);
COLORREF m_gbbackcolor ;
COLORREF m_gbcolor;
bool m_brepeat;
//gb prepoint;
CPoint global_prep;
//////////////////////////////////
void AntPasteColor(CDC *pDC,RECTSINFO PasteInfo,CPoint Scroll);
void RecursiveJudge(int x,int y,bool coloredge[LINENUM][LINENUM],int *len);
void AntCircle(CDC *pDC,RECTSINFO CircleInfo,CPoint Scroll,bool type);
PICTURECOLOR m_BeiTiHuanColor;
int m_PenWuQi_Num;
int m_PenWuQi_Radius;
CPoint RectLeftTop;
CPoint RectRightBottom;
CPoint m_Current_Mouse;
CPoint m_scr_color_LT;
CPoint m_scr_color_RB;
bool bmpfirstload;
RECTSINFO m_RectsInfo;
RECTSINFO m_Circle_Scr;
RECTSINFO m_Circle_Color_Scr;
RECTSINFO m_Circle_Color_Current;
RECTSINFO m_Paste_Scr;
RECTSINFO m_Paste_Current;
CBrush m_CBrushWG;
int m_Delete_Scatter_Num;
DELETESCATTERTYPE m_Delete_Scatter_Type;
void AntRectang(CDC *pDC,CPoint Scroll);
//void GetAllCoff(int *coff,int columntotalnumber,int steppatchgrid);
bool m_ReduceColor;
int m_Step_Line;
CPoint m_LineNum;
void RecersiveFill(CDC *pDC,CPoint pointbig,int curx,int cury,bool type);
float m_weimi;
float m_jingmi;
int m_weinum;
int m_jingnum;
PICTURECOLOR m_picture_color[LINENUM][LINENUM];
PICTURECOLOR m_picture_color2[LINENUM][LINENUM];
PICTURECOLOR m_picture_color3[LINENUM][LINENUM];
bool m_RenYTXLab[LINENUM][LINENUM];
void ShowPict(CDC *pDC,int StepLen);
void ShowPictEdge(CDC *pDC,int StepLen);
int color[100];
BOOL m_IsBoxFilled[LINENUM][LINENUM];
int m_height;
int m_width;
BOOL m_Base_Create;
int FillPicture(CDC *pDC,CPoint point,int curx,int cury);
BOOL m_Fill_Picture;
CPoint LocatePoint(CPoint);
SELECTMODE m_DrawMode;
bool m_picture_edge[LINENUM][LINENUM];
int m_texture_type;
float m_jwm;
int m_jwlabel[MAXJW][MAXJW];
BaseTexture m_basetexture;
UNDOSTRUCT m_UndoStruct;
virtual ~CDesignerView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CDesignerView)
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnMenuGyQuzadian();
afx_msg void OnMenuPicReducecolor();
afx_msg void OnMenuPicTuxpjShangx();
afx_msg BOOL OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message);
afx_msg void OnMenuWgJianshaoV();
afx_msg void OnToolbarPolygon();
afx_msg void OnEditCut();
afx_msg void OnEditCopy();
afx_msg void OnEditPaste();
afx_msg void OnUpdateEditCopy(CCmdUI* pCmdUI);
afx_msg void OnUpdateEditCut(CCmdUI* pCmdUI);
afx_msg void OnUpdateEditPaste(CCmdUI* pCmdUI);
afx_msg void OnUpdateEditReduceColor(CCmdUI* pCmdUI);
afx_msg void OnUpdateMenuGyQuzadian(CCmdUI* pCmdUI);
afx_msg void OnUpdateMenuPicReducecolor(CCmdUI* pCmdUI);
afx_msg void OnCircle();
afx_msg void OnJiangliwangge();
afx_msg void OnPen();
afx_msg void OnXiqu();
afx_msg void OnZuzhi();
afx_msg void OnOpenZuzhi();
afx_msg void OnYouqitong();
afx_msg void OnPenwuqi();
afx_msg void OnRect();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
void YouQiTong(CDC *pDC,CPoint CurrestPoint,CPoint Scroll,PICTURECOLOR pc,COLORREF color);
BOOL IsInRYTX(CPoint loca);
bool m_Is_WHDivide;
int m_Num_Color;
COLORREF m_Pen_Color;
CPoint m_CircleCenter;
bool m_largesmallmode;
int m_bmp_width ;
int m_bmp_height;
int m_old_bmp_width;
int m_old_bmp_height;
};
#ifndef _DEBUG // debug version in DesignerView.cpp
inline CDesignerDoc* CDesignerView::GetDocument()
{ return (CDesignerDoc*)m_pDocument; }
#endif
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DESIGNERVIEW_H__5AEA15F9_CECB_44F6_B5CC_19CE7588A0A9__INCLUDED_)
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