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📄 designer.h

📁 《数字图象工程案例》原码
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// Designer.h : main header file for the DESIGNER application
//

#if !defined(AFX_DESIGNER_H__C02FF0A5_523B_4639_93C7_B93851B9EA82__INCLUDED_)
#define AFX_DESIGNER_H__C02FF0A5_523B_4639_93C7_B93851B9EA82__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h" 
      // main symbols

#define STEP 5
#define LINENUM 200
#define OFFSET  20
#define WGCOLOR RGB(128,128,128)
#define RED  RGB(255,0,0)
#define GREEN RGB(0,255,0)
#define BLUE  RGB(0,0,255)
#define YELLOW  RGB(255,255,0)
#define WHITE  RGB(255,255,255)


/////////////////////////////////////////////////////////////////////////////
// CDesignerApp:
// See Designer.cpp for the implementation of this class
//
enum PICTURECOLOR{m_RED,m_GREEN,m_BLUE,m_YELLOW,m_WHITE,m_OTHER};
class CDesignerApp : public CWinApp
{
public:
	CDesignerApp();

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CDesignerApp)
	public:
	virtual BOOL InitInstance();
	//}}AFX_VIRTUAL

// Implementation
	//{{AFX_MSG(CDesignerApp)
	afx_msg void OnAppAbout();
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_DESIGNER_H__C02FF0A5_523B_4639_93C7_B93851B9EA82__INCLUDED_)

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