📄 cpl_vsisimple.cpp
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/****************************************************************************** * Copyright (c) 1998, Frank Warmerdam * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. ****************************************************************************** * * cpl_vsisimple.cpp * * This is a simple implementation (direct to Posix) of the Virtual System * Interface (VSI). See gdal_vsi.h. * * TODO: * - add some assertions to ensure that arguments are widely legal. For * instance validation of access strings to fopen(). * * $Log: cpl_vsisimple.cpp,v $ * Revision 1.15 2003/05/27 20:46:18 warmerda * added VSI IO debugging stuff * * Revision 1.14 2003/05/21 04:20:30 warmerda * avoid warnings * * Revision 1.13 2002/06/17 14:00:16 warmerda * segregate VSIStatL() and VSIStatBufL. * * Revision 1.12 2002/06/15 03:10:22 aubin * remove debug test for 64bit compile * * Revision 1.11 2002/06/15 00:07:23 aubin * mods to enable 64bit file i/o * * Revision 1.10 2001/07/18 04:00:49 warmerda * added CPL_CVSID * * Revision 1.9 2001/04/30 18:19:06 warmerda * avoid stat on macos_pre10 * * Revision 1.8 2001/01/19 21:16:41 warmerda * expanded tabs * * Revision 1.7 2001/01/03 05:33:17 warmerda * added VSIFlush * * Revision 1.6 2000/12/14 18:29:48 warmerda * added VSIMkdir * * Revision 1.5 2000/01/26 19:06:29 warmerda * fix up mkdir/unlink for windows * * Revision 1.4 2000/01/25 03:11:03 warmerda * added unlink and mkdir * * Revision 1.3 1998/12/14 04:50:33 warmerda * Avoid C++ comments so it will be C compilable as well. * * Revision 1.2 1998/12/04 21:42:57 danmo * Added #ifndef WIN32 arounf #include <unistd.h> * * Revision 1.1 1998/12/03 18:26:03 warmerda * New * */#include "cpl_vsi.h"#include "cpl_error.h"CPL_CVSID("$Id: cpl_vsisimple.cpp,v 1.15 2003/05/27 20:46:18 warmerda Exp $");/* for stat() */#ifndef WIN32# include <unistd.h>#else# include <io.h># include <fcntl.h># include <direct.h>#endif#include <sys/stat.h>#include <time.h>/************************************************************************//* VSIFOpen() *//************************************************************************/FILE *VSIFOpen( const char * pszFilename, const char * pszAccess ){ FILE * fp; fp = fopen( (char *) pszFilename, (char *) pszAccess ); VSIDebug3( "VSIFOpen(%s,%s) = %p", pszFilename, pszAccess, fp ); return( fp );}/************************************************************************//* VSIFClose() *//************************************************************************/int VSIFClose( FILE * fp ){ VSIDebug1( "VSIClose(%p)", fp ); return( fclose(fp) );}/************************************************************************//* VSIFSeek() *//************************************************************************/int VSIFSeek( FILE * fp, long nOffset, int nWhence ){#ifdef VSI_DEBUG if( nWhence == SEEK_SET ) { VSIDebug2( "VSIFSeek(%p,%d,SEEK_SET)", fp, nOffset ); } else if( nWhence == SEEK_END ) { VSIDebug2( "VSIFSeek(%p,%d,SEEK_END)", fp, nOffset ); } else if( nWhence == SEEK_CUR ) { VSIDebug2( "VSIFSeek(%p,%d,SEEK_CUR)", fp, nOffset ); } else { VSIDebug3( "VSIFSeek(%p,%d,%d-Unknown)", fp, nOffset, nWhence ); }#endif return( fseek( fp, nOffset, nWhence ) );}/************************************************************************//* VSIFTell() *//************************************************************************/long VSIFTell( FILE * fp ){ VSIDebug2( "VSIFTell(%p) = %ld", fp, ftell(fp) ); return( ftell( fp ) );}/************************************************************************//* VSIRewind() *//************************************************************************/void VSIRewind( FILE * fp ){ VSIDebug1("VSIRewind(%p)", fp ); rewind( fp );}/************************************************************************//* VSIFRead() *//************************************************************************/size_t VSIFRead( void * pBuffer, size_t nSize, size_t nCount, FILE * fp ){ size_t nResult = fread( pBuffer, nSize, nCount, fp ); VSIDebug3( "VSIFRead(%p,%ld) = %ld", fp, (long) nSize * nCount, (long) nResult * nSize ); return nResult;}/************************************************************************//* VSIFWrite() *//************************************************************************/size_t VSIFWrite( void * pBuffer, size_t nSize, size_t nCount, FILE * fp ){ size_t nResult = fwrite( pBuffer, nSize, nCount, fp ); VSIDebug3( "VSIFWrite(%p,%ld) = %ld", fp, (long) nSize * nCount, (long) nResult ); return nResult;}/************************************************************************//* VSIFFlush() *//************************************************************************/void VSIFFlush( FILE * fp ){ VSIDebug1( "VSIFFlush(%p)", fp ); fflush( fp );}/************************************************************************//* VSIFGets() *//************************************************************************/char *VSIFGets( char *pszBuffer, int nBufferSize, FILE * fp ){ return( fgets( pszBuffer, nBufferSize, fp ) );}/************************************************************************//* VSIFGetc() *//************************************************************************/int VSIFGetc( FILE * fp ){ return( fgetc( fp ) );}/************************************************************************//* VSIUngetc() *//************************************************************************/int VSIUngetc( int c, FILE * fp ){ return( ungetc( c, fp ) );}/************************************************************************//* VSIFPrintf() *//* *//* This is a little more complicated than just calling *//* fprintf() because of the variable arguments. Instead we *//* have to use vfprintf(). *//************************************************************************/int VSIFPrintf( FILE * fp, const char * pszFormat, ... ){ va_list args; int nReturn; va_start( args, pszFormat ); nReturn = vfprintf( fp, pszFormat, args ); va_end( args ); return( nReturn );}/************************************************************************//* VSIFEof() *//************************************************************************/int VSIFEof( FILE * fp ){ return( feof( fp ) );}/************************************************************************//* VSIFPuts() *//************************************************************************/int VSIFPuts( const char * pszString, FILE * fp ){ return fputs( pszString, fp );}/************************************************************************//* VSIFPutc() *//************************************************************************/int VSIFPutc( int nChar, FILE * fp ){ return( fputc( nChar, fp ) );}/************************************************************************//* VSICalloc() *//************************************************************************/void *VSICalloc( size_t nCount, size_t nSize ){ return( calloc( nCount, nSize ) );}/************************************************************************//* VSIMalloc() *//************************************************************************/void *VSIMalloc( size_t nSize ){ return( malloc( nSize ) );}/************************************************************************//* VSIRealloc() *//************************************************************************/void * VSIRealloc( void * pData, size_t nNewSize ){ return( realloc( pData, nNewSize ) );}/************************************************************************//* VSIFree() *//************************************************************************/void VSIFree( void * pData ){ if( pData != NULL ) free( pData );}/************************************************************************//* VSIStrdup() *//************************************************************************/char *VSIStrdup( const char * pszString ){ return( strdup( pszString ) );}/************************************************************************//* VSIStat() *//************************************************************************/int VSIStat( const char * pszFilename, VSIStatBuf * pStatBuf ){#if defined(macos_pre10) return -1;#else return( stat( pszFilename, pStatBuf ) );#endif}/************************************************************************//* VSIMkdir() *//************************************************************************/int VSIMkdir( const char *pszPathname, long mode ){#ifdef WIN32 (void) mode; return mkdir( pszPathname );#elif defined(macos_pre10) return -1;#else return mkdir( pszPathname, mode );#endif}/************************************************************************//* VSIUnlink() *//*************************a***********************************************/int VSIUnlink( const char * pszFilename ){ return unlink( pszFilename );}/************************************************************************//* VSIRmdir() *//************************************************************************/int VSIRmdir( const char * pszFilename ){ return rmdir( pszFilename );}/************************************************************************//* VSITime() *//************************************************************************/unsigned long VSITime( unsigned long * pnTimeToSet ){ time_t tTime; tTime = time( NULL ); if( pnTimeToSet != NULL ) *pnTimeToSet = (unsigned long) tTime; return (unsigned long) tTime;}/************************************************************************//* VSITime() *//************************************************************************/const char *VSICTime( unsigned long nTime ){ time_t tTime = (time_t) nTime; return (const char *) ctime( &tTime );}
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