📄 disposedialog.cpp
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// DisposeDialog.cpp : implementation file
//
#include "stdafx.h"
#include "SteelCut.h"
#include "DisposeDialog.h"
#include "SteelCutSys.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CDisposeDialog dialog
CDisposeDialog::CDisposeDialog(CWnd* pParent /*=NULL*/)
: CDialog(CDisposeDialog::IDD, pParent)
{
//{{AFX_DATA_INIT(CDisposeDialog)
m_edit_ddia = _T("");
m_edit_dmax = _T("");
m_edit_dmin = _T("");
//}}AFX_DATA_INIT
m_csTitle = "配置";
}
void CDisposeDialog::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CDisposeDialog)
DDX_Text(pDX, IDC_EDIT_DDIA, m_edit_ddia);
DDX_Text(pDX, IDC_EDIT_DMAX, m_edit_dmax);
DDX_Text(pDX, IDC_EDIT_DMIN, m_edit_dmin);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CDisposeDialog, CDialog)
//{{AFX_MSG_MAP(CDisposeDialog)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDisposeDialog message handlers
void CDisposeDialog::OnOK()
{
// TODO: Add extra validation here
CDialog::OnOK();
CString type;
CSteelCutSys sys;
char *chType = (char*)malloc(100);
char *chValue = (char*)malloc(100);
UpdateData(TRUE);
this->GetWindowText(type);
*chType = NULL;
strcat(chType,type);
if(strcmp(m_edit_ddia,""))
{
*chValue = NULL;
strcat(chValue,m_edit_ddia);
sys.UpdateINIFile(chType,CUT_DIA,chValue);
}
if(strcmp(m_edit_ddia,"") && strcmp(m_edit_dmax,""))
{
*chValue = NULL;
strcat(chValue,m_edit_dmax);
sys.UpdateINIFile(chType,WEAR_LEN_MAX,chValue);
}
if(strcmp(m_edit_ddia,"") && strcmp(m_edit_dmin,""))
{
*chValue = NULL;
strcat(chValue,m_edit_dmin);
sys.UpdateINIFile(chType,WEAR_LEN_MIN,chValue);
}
free(chType);
free(chValue);
}
BOOL CDisposeDialog::OnInitDialog()
{
CDialog::OnInitDialog();
// TODO: Add extra initialization here
this->SetWindowText(m_csTitle);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
int CDisposeDialog::SetDlgTitle(CString csTitle)
{
m_csTitle = csTitle;
return 1;
}
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