📄 mathtransform.java
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/*$************************************************************************************************ ** ** $Id: MathTransform.java,v 1.1 2004/05/06 15:51:51 desruisseaux Exp $ ** ** $Source: /cvsroot/geoapi/src/org/opengis/referencing/operation/MathTransform.java,v $ ** ** Copyright (C) 2003 Open GIS Consortium, Inc. All Rights Reserved. http://www.opengis.org/Legal/ ** *************************************************************************************************/package org.opengis.referencing.operation;// OpenGIS direct dependenciesimport org.opengis.spatialschema.geometry.DirectPosition;import org.opengis.spatialschema.geometry.MismatchedDimensionException;/** * Transforms multi-dimensional coordinate points. This interface transforms coordinate * value for a point given in the {@linkplain CoordinateOperation#getSourceCRS source * coordinate reference system} to coordinate value for the same point in the * {@linkplain CoordinateOperation#getTargetCRS target coordinate reference system}. * * In a {@linkplain Conversion conversion}, the transformation is accurate to within the * limitations of the computer making the calculations. In a {@linkplain Transformation * transformation}, where some of the operational parameters are derived from observations, * the transformation is accurate to within the limitations of those observations. * * If a client application wishes to query the source and target * {@linkplain org.opengis.referencing.crs.CoordinateReferenceSystem coordinate reference systems} * of an operation, then it should keep hold of the {@link CoordinateOperation} interface, * and use the contained math transform object whenever it wishes to perform a transform. * * @UML abstract CT_MathTransform * @author <A HREF="http://www.opengis.org">OpenGIS® consortium</A> * @version <A HREF="http://www.opengis.org/docs/01-009.pdf">Implementation specification 1.0</A> * * @see java.awt.geom.AffineTransform * @see javax.media.jai.PerspectiveTransform * @see javax.media.j3d.Transform3D * @see MathTransformFactory * @see CoordinateOperation#getMathTransform */public interface MathTransform { /** * Gets the dimension of input points. * * @UML mandatory dimSource */ int getDimSource(); /** * Gets the dimension of output points. * * @UML mandatory dimTarget */ int getDimTarget(); /** * Transforms the specified <code>ptSrc</code> and stores the result in * <code>ptDst</code>. If <code>ptDst</code> is <code>null</code>, a new * {@link DirectPosition} object is allocated and then the result of the * transformation is stored in this object. In either case, <code>ptDst</code>, * which contains the transformed point, is returned for convenience. * If <code>ptSrc</code> and <code>ptDst</code> are the same object, * the input point is correctly overwritten with the transformed point. * * @param ptSrc the specified coordinate point to be transformed. * @param ptDst the specified coordinate point that stores the * result of transforming <code>ptSrc</code>, or * <code>null</code>. * @return the coordinate point after transforming <code>ptSrc</code> * and storing the result in <code>ptDst</code>, or a newly * created point if <code>ptDst</code> was null. * @throws MismatchedDimensionException if <code>ptSrc</code> or * <code>ptDst</code> doesn't have the expected dimension. * @throws TransformException if the point can't be transformed. * * @UML operation transform */ DirectPosition transform(DirectPosition ptSrc, DirectPosition ptDst) throws MismatchedDimensionException, TransformException; /** * Transforms a list of coordinate point ordinal values. * This method is provided for efficiently transforming many points. * The supplied array of ordinal values will contain packed ordinal * values. For example, if the source dimension is 3, then the ordinals * will be packed in this order: * * (<var>x<sub>0</sub></var>,<var>y<sub>0</sub></var>,<var>z<sub>0</sub></var>, * <var>x<sub>1</sub></var>,<var>y<sub>1</sub></var>,<var>z<sub>1</sub></var> ...). * * @param srcPts the array containing the source point coordinates. * @param srcOff the offset to the first point to be transformed * in the source array. * @param dstPts the array into which the transformed point * coordinates are returned. May be the same * than <code>srcPts</code>. * @param dstOff the offset to the location of the first * transformed point that is stored in the * destination array. * @param numPts the number of point objects to be transformed. * @throws TransformException if a point can't be transformed. * * @UML operation transformList */ void transform(double[] srcPts, int srcOff, double[] dstPts, int dstOff, int numPts) throws TransformException; /** * Transforms a list of coordinate point ordinal values. * This method is provided for efficiently transforming many points. * The supplied array of ordinal values will contain packed ordinal * values. For example, if the source dimension is 3, then the ordinals * will be packed in this order: * * (<var>x<sub>0</sub></var>,<var>y<sub>0</sub></var>,<var>z<sub>0</sub></var>, * <var>x<sub>1</sub></var>,<var>y<sub>1</sub></var>,<var>z<sub>1</sub></var> ...). * * @param srcPts the array containing the source point coordinates. * @param srcOff the offset to the first point to be transformed * in the source array. * @param dstPts the array into which the transformed point * coordinates are returned. May be the same * than <code>srcPts</code>. * @param dstOff the offset to the location of the first * transformed point that is stored in the * destination array. * @param numPts the number of point objects to be transformed. * @throws TransformException if a point can't be transformed. */ void transform(float[] srcPts, int srcOff, float[] dstPts, int dstOff, int numPts) throws TransformException; /** * Gets the derivative of this transform at a point. The derivative is the * matrix of the non-translating portion of the approximate affine map at * the point. The matrix will have dimensions corresponding to the source * and target coordinate systems. If the input dimension is <var>M</var>, * and the output dimension is <var>N</var>, then the matrix will have size * <code>N×M</code>. The elements of the matrix * * <code>{e<sub>n,m</sub> : n=0..(N-1)}</code> * * form a vector in the output space which is parallel to the displacement * caused by a small change in the <var>m</var>'th ordinate in the input space. * <br><br> * For example, if the input dimension is 4 and the * output dimension is 3, then a small displacement * * <code>(x<sub>0</sub>, x<sub>1</sub>, x<sub>2</sub>, x<sub>3</sub>)</code> * * in the input space will result in a displacement * * <code>(y<sub>0</sub>, y<sub>1</sub>, y<sub>2</sub>)</code> * * in the output space computed as below (<code>e<sub>n,m</sub></code> * are the matrix's elements): * * <pre> * [ y<sub>0</sub> ] [ e<sub>00</sub> e<sub>01</sub> e<sub>02</sub> e<sub>03</sub> ] [ x<sub>0</sub> ] * [ y<sub>1</sub> ] = [ e<sub>10</sub> e<sub>11</sub> e<sub>12</sub> e<sub>13</sub> ] [ x<sub>1</sub> ] * [ y<sub>2</sub> ] [ e<sub>20</sub> e<sub>21</sub> e<sub>22</sub> e<sub>23</sub> ] [ x<sub>2</sub> ] * <sub> </sub> <sub> </sub> <sub> </sub> <sub> </sub> <sub> </sub> [ x<sub>3</sub> ] * </pre> * * @param point The coordinate point where to evaluate the derivative. Null * value is accepted only if the derivative is the same everywhere. * For example affine transform accept null value since they produces * identical derivative no matter the coordinate value. But most map * projection will requires a non-null value. * @return The derivative at the specified point (never <code>null</code>). * This method never returns an internal object: changing the matrix * will not change the state of this math transform. * @throws NullPointerException if the derivative dependents on coordinate * and <code>point</code> is <code>null</code>. * @throws MismatchedDimensionException if <code>point</code> doesn't have * the expected dimension. * @throws TransformException if the derivative can't be evaluated at the * specified point. * * @UML operation derivative */ Matrix derivative(final DirectPosition point) throws MismatchedDimensionException, TransformException; /** * Creates the inverse transform of this object. The target of the inverse transform * is the source of the original. The source of the inverse transform is the target * of the original. Using the original transform followed by the inverse's transform * will result in an identity map on the source coordinate space, when allowances for * error are made. This method may fail if the transform is not one to one. However, * all cartographic projections should succeed. * * @return The inverse transform. * @throws NoninvertibleTransformException if the transform can't be inversed. * * @UML operation inverse */ MathTransform inverse() throws NoninvertibleTransformException; /** * Tests whether this transform does not move any points. * * @return <code>true</code> if this <code>MathTransform</code> is * an identity transform; <code>false</code> otherwise. * * @UML operation isIdentity */ boolean isIdentity();}
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