📄 myedit.cpp
字号:
// MyEdit.cpp : implementation file
//
#include "stdafx.h"
#include "chess.h"
#include "MyEdit.h"
#include "clientsocket.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMyEdit
CMyEdit::CMyEdit()
{
}
CMyEdit::~CMyEdit()
{
}
BEGIN_MESSAGE_MAP(CMyEdit, CEdit)
//{{AFX_MSG_MAP(CMyEdit)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMyEdit message handlers
//DEL void CMyEdit::OnChar(UINT nChar, UINT nRepCnt, UINT nFlags)
//DEL {
//DEL // TODO: Add your message handler code here and/or call default
//DEL if(nChar==VK_RETURN)
//DEL {
//DEL GetParent()->SendMessage(WM_COMMAND,IDC_SEND);
//DEL return;
//DEL }
//DEL CEdit::OnChar(nChar, nRepCnt, nFlags);
//DEL }
BOOL CMyEdit::PreTranslateMessage(MSG* pMsg)
{
if(pMsg->message==WM_KEYDOWN)
if(pMsg->wParam==VK_RETURN)
GetParent()->SendMessage(WM_COMMAND,IDC_SEND);
return CEdit::PreTranslateMessage(pMsg);
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -