explosion.h

来自「“恐怖之战”游戏源码」· C头文件 代码 · 共 34 行

H
34
字号
#ifndef __EXPLOSION_H_INCLUDED__
#define __EXPLOSION_H_INCLUDED__


// 包含文件
#include "Particles.h"


// 常量与宏
const CVector PARTICLE_VELOCITY  (0.0f, 2.0f, 0.0f);
const CVector VELOCITY_VARIATION  (4.0f, 4.0f, 4.0f);
const CVector PARTICLE_ACCELERATION  (0.0f, -5.0f, 0.0f);
const float     PARTICLE_SIZE      = 5.0f;
const float     SIZE_VARIATION     = 2.0f;

#define FRAND   (((float)rand()-(float)rand())/RAND_MAX)

// 数据结构
class CExplosion : public CParticleSystem
{
public:
	CExplosion(int maxParticles, CVector origin, float spread, GLuint texture);
	void  Update(float elapsedTime);
	void  Render();
	bool  IsDead() { return m_numParticles == 0; }
protected:
	void    InitializeParticle(int index);
	float   m_spread;
	GLuint  m_texture;     // 爆炸效果的纹理
};



#endif // __EXPLOSION_H_INCLUDED__

⌨️ 快捷键说明

复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?