⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 fulldlg1.cpp

📁 小灵通基站异常仿真
💻 CPP
字号:
// FullDlg1.cpp : implementation file
//

#include "stdafx.h"
#include "Test.h"
#include "FullDlg1.h"
#include "ToolTipInfo.h"
#include "link.h"
#include "setDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CFullDlg dialog


CFullDlg::CFullDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CFullDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CFullDlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
}


void CFullDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CFullDlg)
		// NOTE: the ClassWizard will add DDX and DDV calls here
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(CFullDlg, CDialog)
	//{{AFX_MSG_MAP(CFullDlg)
	ON_WM_CREATE()
	ON_WM_PAINT()
	ON_WM_SIZE()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CFullDlg message handlers

BOOL CFullDlg::PreTranslateMessage(MSG* pMsg) 
{
	// TODO: Add your specialized code here and/or call the base class
	
	if( pMsg->message == WM_MOUSEMOVE )
	{
		POINT pt = pMsg->pt;	
		ScreenToClient( &pt );
		Sleep(500);
		m_toolTip.ShowToolTip( (CPoint)pt );
	}

	return CDialog::PreTranslateMessage(pMsg);
}

BOOL CFullDlg::OnInitDialog() 
{
	CDialog::OnInitDialog();
	
	// TODO: Add extra initialization here
	CLink link;
	link.FormLink("test.ini");

	m_toolTip.Create( this );
	CStringArray straInfo;
	for(int i=0;i<link.pvec.size();i++)
	{
		straInfo.RemoveAll();
		straInfo.Add(link.pvec[i].first);
		m_toolTip.AddControlInfo( B1+i, straInfo, RGB(255,255,0), RGB( 255,0,192) );
	}

	
	return TRUE;  // return TRUE unless you set the focus to a control
	              // EXCEPTION: OCX Property Pages should return FALSE
}


int CFullDlg::OnCreate(LPCREATESTRUCT lpCreateStruct) 
{
	if (CDialog::OnCreate(lpCreateStruct) == -1)
		return -1;
	
	// TODO: Add your specialized creation code here
	int w,count;
	count=0;
	w=19;
	CRect r(0,0,19,19);
	CRect rect[1000];
	for(int i=0;i<setdlg.savepoint;i++)
	{
		if(i==0) rect[i]=r;
		else if(i%40!=0)
		{
			rect[i].left=r.left+w*(i-40*count);
			rect[i].right=rect[i].left+w;
			rect[i].top=r.top+w*count;
			rect[i].bottom=rect[i].top+w;
		}
		else
		{	
			count++;
			rect[i].left=r.left;
			rect[i].right=rect[i].left+w;
			rect[i].top=r.top+w*count;
			rect[i].bottom=rect[i].top+w;
		}

		VERIFY(this->m_wndButton[i].Create(_T("1"),NULL,
		rect[i],this,B1+i));
}	



	return 0;
}

void CFullDlg::OnPaint() 
{
	CPaintDC dc(this); // device context for painting
	
	// TODO: Add your message handler code here
	CLink link;
	link.FormLink("test.ini");


	CRect rect;
	CBitmap bm;
	CDC mem;
	mem.CreateCompatibleDC(&dc);

	for(int i=0;i<setdlg.savepoint;i++)
	{
		switch(link.pvec[i].second)
		{
		case 0:
			bm.LoadBitmap(IDB_BITMAP1);
			break;
		case 1:
			bm.LoadBitmap(IDB_BITMAP2);
			break;
		case 2:
			bm.LoadBitmap(IDB_BITMAP3);
			break;
		case 3:
			bm.LoadBitmap(IDB_BITMAP4);
			break;
		case 4:
			bm.LoadBitmap(IDB_BITMAP5);
			break;
		case 5:
			bm.LoadBitmap(IDB_BITMAP6);
			break;
		case 6:
			bm.LoadBitmap(IDB_BITMAP7);
			break;
		case 7:
			bm.LoadBitmap(IDB_BITMAP8);
			break;
		case 8:
			bm.LoadBitmap(IDB_BITMAP9);
			break;
		case 9:
			bm.LoadBitmap(IDB_BITMAP10);
			break;
		case 10:
			bm.LoadBitmap(IDB_BITMAP11);
			break;
		case 11:
			bm.LoadBitmap(IDB_BITMAP12);
			break;
		case 12:
			bm.LoadBitmap(IDB_BITMAP13);
			break;
		case 13:
			bm.LoadBitmap(IDB_BITMAP14);
			break;
		case 14:
			bm.LoadBitmap(IDB_BITMAP15);
			break;
		case 15:
			bm.LoadBitmap(IDB_BITMAP16);
			break;
		}
		CWnd *ptr=this->GetDlgItem(B1+i);
		ASSERT(ptr);
		
		ptr->GetWindowRect(&rect);
		this->ScreenToClient(&rect);
		mem.SelectObject(&bm);
		dc.BitBlt((rect.left+rect.right)/2-10,(rect.top+rect.bottom)/2-10,(rect.left+rect.right)/2+10,
		(rect.top+rect.bottom)/2+10,&mem,0,0,SRCCOPY);
		bm.DeleteObject();
		bm.Detach();
	}
	
	// Do not call CDialog::OnPaint() for painting messages
}

void CFullDlg::OnSize(UINT nType, int cx, int cy) 
{
	CDialog::OnSize(nType, cx, cy);
	
	// TODO: Add your message handler code here
//	Invalidate(true);
	
}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -