📄 input.h
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#if !defined(AFX_INPUT_H__B8E6DB44_D05F_4D93_B7A7_0D7D9611CC11__INCLUDED_)
#define AFX_INPUT_H__B8E6DB44_D05F_4D93_B7A7_0D7D9611CC11__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// InPut.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CInPut dialog
class CInPut : public CDialog
{
// Construction
public:
CInPut(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CInPut)
enum { IDD = IDD_DIALOG1 };
float m_edit1;
float m_edit10;
float m_edit11;
float m_edit2;
float m_edit3;
float m_edit5;
float m_edit6;
float m_edit7;
float m_edit8;
float m_edit9;
float m_edit4;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CInPut)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CInPut)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_INPUT_H__B8E6DB44_D05F_4D93_B7A7_0D7D9611CC11__INCLUDED_)
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