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📄 cdlgmorphdilation.cpp

📁 vc++数字图像处理 ,是一本很不错的介绍数字图像方面的书籍,这里有本书的全部源码
💻 CPP
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// cDlgMorphDilation.cpp : implementation file//#include "stdafx.h"#include "ch1_1.h"#include "cDlgMorphDilation.h"#ifdef _DEBUG#define new DEBUG_NEW#undef THIS_FILEstatic char THIS_FILE[] = __FILE__;#endif/////////////////////////////////////////////////////////////////////////////// cDlgMorphDilation dialogcDlgMorphDilation::cDlgMorphDilation(CWnd* pParent /*=NULL*/)	: CDialog(cDlgMorphDilation::IDD, pParent){	//{{AFX_DATA_INIT(cDlgMorphDilation)	m_nMode = -1;	m_nStructure1 = -1;	m_nStructure2 = -1;	m_nStructure3 = -1;	m_nStructure4 = -1;	m_nStructure5 = -1;	m_nStructure6 = -1;	m_nStructure7 = -1;	m_nStructure8 = -1;	m_nStructure9 = -1;	//}}AFX_DATA_INIT}void cDlgMorphDilation::DoDataExchange(CDataExchange* pDX){	CDialog::DoDataExchange(pDX);	//{{AFX_DATA_MAP(cDlgMorphDilation)	DDX_Control(pDX, IDC_Structure9, m_Control9);	DDX_Control(pDX, IDC_Structure8, m_Control8);	DDX_Control(pDX, IDC_Structure7, m_Control7);	DDX_Control(pDX, IDC_Structure6, m_Control6);	DDX_Control(pDX, IDC_Structure5, m_Control5);	DDX_Control(pDX, IDC_Structure4, m_Control4);	DDX_Control(pDX, IDC_Structure3, m_Control3);	DDX_Control(pDX, IDC_Structure2, m_Control2);	DDX_Control(pDX, IDC_Structure1, m_Control1);	DDX_Radio(pDX, IDC_Hori, m_nMode);	DDX_Radio(pDX, IDC_Structure1, m_nStructure1);	DDX_Radio(pDX, IDC_Structure2, m_nStructure2);	DDX_Radio(pDX, IDC_Structure3, m_nStructure3);	DDX_Radio(pDX, IDC_Structure4, m_nStructure4);	DDX_Radio(pDX, IDC_Structure5, m_nStructure5);	DDX_Radio(pDX, IDC_Structure6, m_nStructure6);	DDX_Radio(pDX, IDC_Structure7, m_nStructure7);	DDX_Radio(pDX, IDC_Structure8, m_nStructure8);	DDX_Radio(pDX, IDC_Structure9, m_nStructure9);	//}}AFX_DATA_MAP}BEGIN_MESSAGE_MAP(cDlgMorphDilation, CDialog)	//{{AFX_MSG_MAP(cDlgMorphDilation)	ON_BN_CLICKED(IDC_Hori, OnHori)	ON_BN_CLICKED(IDC_Vert, OnVert)	ON_BN_CLICKED(IDC_custom, Oncustom)	//}}AFX_MSG_MAPEND_MESSAGE_MAP()/////////////////////////////////////////////////////////////////////////////// cDlgMorphDilation message handlersvoid cDlgMorphDilation::Oncustom() {	m_Control1.EnableWindow(TRUE);	m_Control2.EnableWindow(TRUE);	m_Control3.EnableWindow(TRUE);	m_Control4.EnableWindow(TRUE);	m_Control5.EnableWindow(TRUE);	m_Control6.EnableWindow(TRUE);	m_Control7.EnableWindow(TRUE);	m_Control8.EnableWindow(TRUE);	m_Control9.EnableWindow(TRUE);	}void cDlgMorphDilation::OnVert() {	m_Control1.EnableWindow(FALSE);	m_Control2.EnableWindow(FALSE);	m_Control3.EnableWindow(FALSE);	m_Control4.EnableWindow(FALSE);	m_Control5.EnableWindow(FALSE);	m_Control6.EnableWindow(FALSE);	m_Control7.EnableWindow(FALSE);	m_Control8.EnableWindow(FALSE);	m_Control9.EnableWindow(FALSE);	}void cDlgMorphDilation::OnHori() {	m_Control1.EnableWindow(FALSE);	m_Control2.EnableWindow(FALSE);	m_Control3.EnableWindow(FALSE);	m_Control4.EnableWindow(FALSE);	m_Control5.EnableWindow(FALSE);	m_Control6.EnableWindow(FALSE);	m_Control7.EnableWindow(FALSE);	m_Control8.EnableWindow(FALSE);	m_Control9.EnableWindow(FALSE);	}

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