ch1_1.h

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// ch1_1.h : main header file for the CH1_1 application//#if !defined(AFX_CH1_1_H__DD0FB619_2B6D_4BE0_9979_B6EF4A78EC25__INCLUDED_)#define AFX_CH1_1_H__DD0FB619_2B6D_4BE0_9979_B6EF4A78EC25__INCLUDED_#if _MSC_VER > 1000#pragma once#endif // _MSC_VER > 1000#ifndef __AFXWIN_H__	#error include 'stdafx.h' before including this file for PCH#endif#include "resource.h"       // main symbols/////////////////////////////////////////////////////////////////////////////// CCh1_1App:// See ch1_1.cpp for the implementation of this class//class CCh1_1App : public CWinApp{public:	CCh1_1App();// Overrides	// ClassWizard generated virtual function overrides	//{{AFX_VIRTUAL(CCh1_1App)	public:	virtual BOOL InitInstance();	//}}AFX_VIRTUAL// Implementation	//{{AFX_MSG(CCh1_1App)	afx_msg void OnAppAbout();		// NOTE - the ClassWizard will add and remove member functions here.		//    DO NOT EDIT what you see in these blocks of generated code !	//}}AFX_MSG	DECLARE_MESSAGE_MAP()};///////////////////////////////////////////////////////////////////////////////{{AFX_INSERT_LOCATION}}// Microsoft Visual C++ will insert additional declarations immediately before the previous line.#endif // !defined(AFX_CH1_1_H__DD0FB619_2B6D_4BE0_9979_B6EF4A78EC25__INCLUDED_)

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