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📄 3ddesk.h

📁 一个3D桌面的实现源码
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//  ----------------------------------------------------------////  Copyright (C) 2002 Brad Wasson <bard@systemtoolbox.com>////  This file is part of 3ddesktop.////  3ddesktop is free software; you can redistribute it and/or modify it//  under the terms of the GNU General Public License as published by//  the Free Software Foundation; either version 2, or (at your option)//  any later version.////  3ddesktop is distributed in the hope that it will be useful, but//  WITHOUT ANY WARRANTY; without even the implied warranty of//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the//  GNU General Public License for more details.////  You should have received a copy of the GNU General Public License//  along with 3ddesktop; see the file COPYING.   If not, write to//  the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.//#ifndef _3DDESK_H#define _3DDESK_H#include "config.h"// define to just use carousel faceset//#define ONE_ARRANGEMENT_ONLY  1  // for debugging#define PI         3.141592654#define FOV        60.0   // field of view#define MAX_FILTER GL_LINEAR // scale linearly when image bigger than texture#define MIN_FILTER GL_LINEAR_MIPMAP_LINEAR#define MTYPE_ACTIVATE          1#define MTYPE_ACQUIRE           2#define MTYPE_ACQUIRE_CURRENT   3#define MTYPE_STOP              4// positive - goto that face// 0 -- no goto// -1 -- goto right// -2 -- goto left// -3 -- goto up// -4 -- goto down#define NO_GOTO          0#define GOTO_FACE_RIGHT -1#define GOTO_FACE_LEFT  -2#define GOTO_FACE_UP    -3#define GOTO_FACE_DOWN  -4// these are indexes into an array so be careful!enum FaceType_t {    FACE_TYPE_CAROUSEL = 0,    FACE_TYPE_CYLINDER,    FACE_TYPE_LINEAR,    FACE_TYPE_VIEWMASTER,    FACE_TYPE_PRICEISRIGHT,    FACE_TYPE_FLIP,    FACE_TYPE_LAST,    FACE_TYPE_RANDOM = 888,    FACE_TYPE_NONE = 999,};#define COLOR_RED       1#define COLOR_GREEN     2#define COLOR_BLUE      3 #define COLOR_LIGHTBLUE 4#define COLOR_WHITE     5#define COLOR_GRAY      6#define COLOR_PURPLE    7#define COLOR_YELLOW    8#include <dirent.h>  // for PATH_MAX (i think)typedef struct desktop_coords {    int column;    int row;    // int workspace;} desktop_coords_t;#define DEBUG 1#define INFO  2#define WARN  3#define ERROR 4//#define printf   HEY_DUMMY_DONT_USE_PRINTF_USE_MSGOUTvoid msgout (int level, char *msg, ...);void end_program (int rv);#endif // _3DDESK_H

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