📄 mgcmultiplecurve2.cpp
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// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement. The various license agreements may be found at
// the Magic Software web site. This file is subject to the license
//
// FREE SOURCE CODE
// http://www.magic-software.com/License/free.pdf
#include "MgcMultipleCurve2.h"
//----------------------------------------------------------------------------
MgcMultipleCurve2::MgcMultipleCurve2 (int iSegments, MgcReal* afTime)
:
MgcMultipleCurve<MgcVector2>(iSegments,afTime)
{
}
//----------------------------------------------------------------------------
MgcVector2 MgcMultipleCurve2::GetNormal (MgcReal fTime) const
{
MgcVector2 kTangent = GetFirstDerivative(fTime);
kTangent.Unitize();
MgcVector2 kNormal = kTangent.Cross();
return kNormal;
}
//----------------------------------------------------------------------------
void MgcMultipleCurve2::GetFrame (MgcReal fTime, MgcVector2& kPosition,
MgcVector2& kTangent, MgcVector2& kNormal) const
{
kPosition = GetPosition(fTime);
kTangent = GetFirstDerivative(fTime);
kTangent.Unitize();
kNormal = kTangent.Cross();
}
//----------------------------------------------------------------------------
MgcReal MgcMultipleCurve2::GetCurvature (MgcReal fTime) const
{
MgcVector2 kDer1 = GetFirstDerivative(fTime);
MgcVector2 kDer2 = GetSecondDerivative(fTime);
MgcReal fSpeedSqr = kDer1.SquaredLength();
const MgcReal fTolerance = 1e-06;
if ( fSpeedSqr >= fTolerance )
{
MgcReal fNumer = kDer1.x*kDer2.y - kDer1.y*kDer2.x;
MgcReal fDenom = MgcMath::Pow(fSpeedSqr,1.5);
return fNumer/fDenom;
}
else
{
// curvature is indeterminate, just return 0
return 0.0;
}
}
//----------------------------------------------------------------------------
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