📄 mgcbillboardnode.h
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// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement. The various license agreements may be found at
// the Magic Software web site. This file is subject to the license
//
// RESTRICTED USE SOURCE CODE
// http://www.magic-software.com/License/restricted.pdf
#ifndef MGCBILLBOARDNODE_H
#define MGCBILLBOARDNODE_H
#include "MgcNode.h"
class MgcCamera;
class MgcBillboardNode : public MgcNode
{
MgcDeclareRTTI;
MgcDeclareStream;
public:
// The model space of the billboard has an up-vector of (0,1,0) that is
// chosen to be the billboard's axis of rotation. The billboard's plane
// has normal (0,0,1).
// construction
MgcBillboardNode (unsigned int uiQuantity = 1, unsigned int uiGrowBy = 1);
protected:
// geometric updates
void RotateBillboard (const MgcCamera* pkCamera);
virtual void UpdateWorldData (MgcReal fAppTime);
// drawing
virtual void Draw (MgcRenderer& rkRenderer);
// for deferred updates
MgcReal m_fLastUpdateTime;
};
MgcSmartPointer(MgcBillboardNode);
MgcRegisterStream(MgcBillboardNode);
#endif
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