📄 mgcclodmesh.inl
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// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement. The various license agreements may be found at
// the Magic Software web site. This file is subject to the license
//
// RESTRICTED USE SOURCE CODE
// http://www.magic-software.com/License/restricted.pdf
//----------------------------------------------------------------------------
inline void MgcCLodMesh::SetTargetRecord (int iTargetRecord)
{
if ( iTargetRecord < -1 )
m_iTargetRecord = -1;
else if ( iTargetRecord >= int(m_uiVertexQuantity - 1) )
m_iTargetRecord = m_uiVertexQuantity - 2;
else
m_iTargetRecord = iTargetRecord;
}
//----------------------------------------------------------------------------
inline int MgcCLodMesh::GetTargetRecord () const
{
return m_iTargetRecord;
}
//----------------------------------------------------------------------------
inline int MgcCLodMesh::GetAutomatedTargetRecord ()
{
return m_iTargetRecord;
}
//----------------------------------------------------------------------------
inline MgcCLodMesh::KeyType::KeyType (unsigned int uiI0, unsigned int uiI1)
{
if ( uiI0 <= uiI1 )
{
m_uiI0 = uiI0;
m_uiI1 = uiI1;
}
else
{
m_uiI0 = uiI1;
m_uiI1 = uiI0;
}
}
//----------------------------------------------------------------------------
inline MgcCLodMesh::KeyType& MgcCLodMesh::KeyType::operator= (
const KeyType& rkKey)
{
m_uiI0 = rkKey.m_uiI0;
m_uiI1 = rkKey.m_uiI1;
return *this;
}
//----------------------------------------------------------------------------
inline bool MgcCLodMesh::KeyType::operator== (const KeyType& rkKey) const
{
return m_uiI0 == rkKey.m_uiI0 && m_uiI1 == rkKey.m_uiI1;
}
//----------------------------------------------------------------------------
inline bool MgcCLodMesh::KeyType::operator!= (const KeyType& rkKey) const
{
return m_uiI0 != rkKey.m_uiI0 || m_uiI1 != rkKey.m_uiI1;
}
//----------------------------------------------------------------------------
inline MgcCLodMesh::KeyType::operator unsigned int () const
{
return m_uiI0 ^ m_uiI1;
}
//----------------------------------------------------------------------------
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