📄 mgcrenderstate.h
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// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement. The various license agreements may be found at
// the Magic Software web site. This file is subject to the license
//
// RESTRICTED USE SOURCE CODE
// http://www.magic-software.com/License/restricted.pdf
#ifndef MGCRENDERSTATE_H
#define MGCRENDERSTATE_H
#include "MgcController.h"
#include "MgcObject.h"
#include "MgcRenderState.mcr"
MgcSmartPointer(MgcRenderState);
class MgcRenderState : public MgcObject
{
MgcDeclareRTTI;
MgcDeclareStream;
public:
// supported render states
enum Type
{
RS_ALPHA,
RS_DITHER,
RS_FOG,
RS_LIGHT,
RS_MATERIAL,
RS_SHADE,
RS_TEXTURE,
RS_VERTEXCOLOR,
RS_WIREFRAME,
RS_ZBUFFER,
RS_MAX_STATE
};
enum { RS_QUANTITY = RS_MAX_STATE*sizeof(MgcRenderState*) };
virtual Type GetType () const = 0;
virtual void Update (MgcRenderState*& rpkOldState);
virtual void Restore (MgcRenderState* pkOldState);
virtual MgcRenderState* Copy ();
class List
{
public:
MgcRenderStatePtr m_spkState;
List* m_pkNext;
};
static MgcRenderState** GetDefaultStates () { return ms_apkDefault; }
protected:
// abstract base class
MgcRenderState ();
virtual ~MgcRenderState ();
// default states
static MgcRenderState* ms_apkDefault[RS_MAX_STATE];
};
MgcRegisterStream(MgcRenderState);
#endif
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