📄 mgccontroller.h
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// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement. The various license agreements may be found at
// the Magic Software web site. This file is subject to the license
//
// RESTRICTED USE SOURCE CODE
// http://www.magic-software.com/License/restricted.pdf
#ifndef MGCCONTROLLER_H
#define MGCCONTROLLER_H
#include "MgcObject.h"
class MgcController : public MgcObject
{
MgcDeclareRTTI;
MgcDeclareStream;
public:
enum RepeatType
{
RT_CLAMP,
RT_WRAP,
RT_CYCLE,
RT_QUANTITY
};
RepeatType& Repeat ();
MgcReal& MinTime ();
MgcReal& MaxTime ();
MgcReal& Phase ();
MgcReal& Frequency ();
bool& Active ();
bool Active () const;
virtual void SetObject (MgcObject* pkObject);
MgcObject* GetObject () const;
MgcController* GetNext () const;
virtual bool Update (MgcReal fAppTime) = 0;
protected:
// abstract base class
MgcController ();
// Conversion from application time units to controller time units.
// Derived classes may use this in their update routines.
MgcReal GetControlTime (MgcReal fAppTime);
RepeatType m_eRepeat;
MgcReal m_fMinTime, m_fMaxTime, m_fPhase, m_fFrequency;
MgcObject* m_pkObject;
MgcController* m_pkNext;
bool m_bActive;
// MgcObject is a friend for internal list handling. It needs access to
// m_pkObject and m_pkNext.
friend class MgcObject;
};
MgcSmartPointer(MgcController);
MgcRegisterStream(MgcController);
#include "MgcController.inl"
#endif
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