📄 mgcmaterialstate.cpp
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// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement. The various license agreements may be found at
// the Magic Software web site. This file is subject to the license
//
// RESTRICTED USE SOURCE CODE
// http://www.magic-software.com/License/restricted.pdf
#include "MgcMaterialState.h"
MgcImplementRTTI(MgcMaterialState,MgcRenderState);
MgcImplementStream(MgcMaterialState);
MgcImplementDefaultState(MgcMaterialState);
//----------------------------------------------------------------------------
MgcRenderState::Type MgcMaterialState::GetType () const
{
return RS_MATERIAL;
}
//----------------------------------------------------------------------------
MgcMaterialState::MgcMaterialState ()
:
m_kEmissive(MgcColor::BLACK),
m_kAmbient(0.2,0.2,0.2),
m_kDiffuse(0.8,0.8,0.8),
m_kSpecular(MgcColor::BLACK)
{
m_fShininess = 0.0;
}
//----------------------------------------------------------------------------
//---------------------------------------------------------------------------
// streaming
//---------------------------------------------------------------------------
MgcObject* MgcMaterialState::Factory (MgcStream& rkStream)
{
MgcMaterialState* pkObject = new MgcMaterialState;
MgcStream::Link* pkLink = new MgcStream::Link(pkObject);
pkObject->Load(rkStream,pkLink);
return pkObject;
}
//---------------------------------------------------------------------------
void MgcMaterialState::Load (MgcStream& rkStream, MgcStream::Link* pkLink)
{
MgcRenderState::Load(rkStream,pkLink);
// native data
MgcStreamRead(rkStream,m_kEmissive);
MgcStreamRead(rkStream,m_kAmbient);
MgcStreamRead(rkStream,m_kDiffuse);
MgcStreamRead(rkStream,m_kSpecular);
MgcStreamRead(rkStream,m_fShininess);
}
//---------------------------------------------------------------------------
void MgcMaterialState::Link (MgcStream& rkStream, MgcStream::Link* pkLink)
{
MgcRenderState::Link(rkStream,pkLink);
}
//---------------------------------------------------------------------------
bool MgcMaterialState::Register (MgcStream& rkStream)
{
return MgcRenderState::Register(rkStream);
}
//---------------------------------------------------------------------------
void MgcMaterialState::Save (MgcStream& rkStream)
{
MgcRenderState::Save(rkStream);
// native data
MgcStreamWrite(rkStream,m_kEmissive);
MgcStreamWrite(rkStream,m_kAmbient);
MgcStreamWrite(rkStream,m_kDiffuse);
MgcStreamWrite(rkStream,m_kSpecular);
MgcStreamWrite(rkStream,m_fShininess);
}
//---------------------------------------------------------------------------
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