📄 mgcbezierpatch.h
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// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement. The various license agreements may be found at
// the Magic Software web site. This file is subject to the license
//
// RESTRICTED USE SOURCE CODE
// http://www.magic-software.com/License/restricted.pdf
#ifndef MGCBEZIERPATCH_H
#define MGCBEZIERPATCH_H
// This class exists solely to support MgcBezierMesh.
#include "MgcObject.h"
class MgcColor;
class MgcTriMesh;
class MgcVector2;
class MgcVector3;
class MgcBezierPatch : public MgcObject
{
MgcDeclareRTTI;
MgcDeclareStream;
public:
// abstract base class for specific type and degree patches
virtual ~MgcBezierPatch ();
enum PatchType
{
PT_TRIANGLE,
PT_RECTANGLE,
PT_CYLINDER
};
virtual PatchType GetType () const = 0;
// member access
unsigned int GetDegree () const;
unsigned int GetIndexQuantity () const;
const unsigned int* Indices () const;
// tessellation
virtual void Tessellate (unsigned int uiLevel,
const MgcVector3* akCtrlPoint, const MgcColor* akCtrlColor,
const MgcVector2* akCtrlTexture, MgcTriMesh* pkMesh,
unsigned int& ruiVertexStart, unsigned int& ruiTriangleStart) = 0;
static unsigned int GetVerticesPerTrianglePatch (unsigned int uiLevel);
static unsigned int GetVerticesPerRectanglePatch (unsigned int uiLevel);
static unsigned int GetVerticesPerCylinderPatch (unsigned int uiLevel,
unsigned int uiCLevel);
static unsigned int GetTrianglesPerTrianglePatch (unsigned int uiLevel);
static unsigned int GetTrianglesPerRectanglePatch (unsigned int uiLevel);
static unsigned int GetTrianglesPerCylinderPatch (unsigned int uiLevel,
unsigned int uiCLevel);
protected:
// Construction and destruction. MgcBezierPatch accepts responsibility
// for deleting the input array.
MgcBezierPatch (unsigned int uiDegree, unsigned int uiIndexQuantity,
unsigned int* auiIndex);
MgcBezierPatch ();
unsigned int m_uiDegree;
unsigned int m_uiIndexQuantity;
unsigned int* m_auiIndex;
};
MgcSmartPointer(MgcBezierPatch);
MgcRegisterStream(MgcBezierPatch);
#include "MgcBezierPatch.inl"
#endif
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