📄 mgcplane.h
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// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement. The various license agreements may be found at
// the Magic Software web site. This file is subject to the license
//
// FREE SOURCE CODE
// http://www.magic-software.com/License/free.pdf
#ifndef MGCPLANE_H
#define MGCPLANE_H
#include "MgcVector3.h"
class MgcPlane
{
public:
// construction
MgcPlane ();
MgcPlane (const MgcVector3& rkNormal, MgcReal fConstant);
MgcPlane (const MgcVector3& rkNormal, const MgcVector3& rkPoint);
MgcPlane (const MgcVector3& rkPoint0, const MgcVector3& rkPoint1,
const MgcVector3& rkPoint2);
MgcVector3& Normal ();
const MgcVector3& Normal () const;
MgcReal& Constant ();
const MgcReal& Constant () const;
// The "positive side" of the plane is the half space to which the plane
// normal points. The "negative side" is the other half space. The flag
// "no side" indicates the plane itself.
enum Side
{
NO_SIDE,
POSITIVE_SIDE,
NEGATIVE_SIDE
};
Side WhichSide (const MgcVector3& rkPoint) const;
// This is a pseudodistance. The sign of the return value is positive if
// the point is on the positive side of the plane, negative if the point
// is on the negative side, and zero if the point is on the plane. The
// absolute value of the return value is the true distance only when the
// plane normal is a unit length vector.
MgcReal DistanceTo (const MgcVector3& rkPoint) const;
protected:
// plane is Dot(m_normal,(x,y,z)) = m_fConstant
MgcVector3 m_kNormal;
MgcReal m_fConstant;
};
#include "MgcPlane.inl"
#endif
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