📄 mgctclasslist.h
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// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement. The various license agreements may be found at
// the Magic Software web site. This file is subject to the license
//
// FREE SOURCE CODE
// http://www.magic-software.com/License/free.pdf
#ifndef MGCTCLASSLIST_H
#define MGCTCLASSLIST_H
#include "MgcRTLib.h"
// The TClassList class represents a singly linked list with header node.
// The class T is intended to be class data and must have the following
// member functions
// T::T (const T&);
// T& T::operator= (const T&)
// bool T::operator== (const T&) const
// bool T::operator!= (const T&) const
// All list insertions occur at the front of the list. If the list values
// were dynamically allocated by the application, it is the application's
// responsibility to delete those values. This can be done by iterating
// over the list using GetFirst/GetNext and explicitly deleting the values.
template <class T>
class MgcTClassList
{
public:
// construction and destruction
MgcTClassList ();
~MgcTClassList ();
// element access
unsigned int GetQuantity () const;
void Add (const T& rtValue);
bool Remove (const T& rtValue);
bool RemoveFront (T& rtValue);
void RemoveAll ();
// linear traversal of list
bool GetFirst (T& rtValue);
bool GetNext (T& rtValue);
protected:
class Node
{
public:
Node (const T& rtValue, Node* pkNext) : m_tValue(rtValue)
{
m_pkNext = pkNext;
}
~Node ()
{
delete m_pkNext;
}
T m_tValue;
Node* m_pkNext;
};
unsigned int m_uiQuantity;
Node* m_pkFront;
// iterator for traversal
Node* m_pkIterator;
};
#include "MgcTClassList.inl"
#endif
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