mgcintrplnbox3.cpp
来自「《3D游戏引擎设计》的源码」· C++ 代码 · 共 48 行
CPP
48 行
// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement. The various license agreements may be found at
// the Magic Software web site. This file is subject to the license
//
// FREE SOURCE CODE
// http://www.magic-software.com/License/free.pdf
#include "MgcIntrPlnBox3.h"
//----------------------------------------------------------------------------
bool MgcTestIntersection (const MgcPlane& rkPlane, const MgcBox3& rkBox)
{
MgcReal fTmp[3] =
{
rkBox.Extent(0)*(rkPlane.Normal().Dot(rkBox.Axis(0))),
rkBox.Extent(1)*(rkPlane.Normal().Dot(rkBox.Axis(1))),
rkBox.Extent(2)*(rkPlane.Normal().Dot(rkBox.Axis(2)))
};
MgcReal fRadius = MgcMath::Abs(fTmp[0]) + MgcMath::Abs(fTmp[1]) +
MgcMath::Abs(fTmp[2]);
MgcReal fPseudoDistance = rkPlane.DistanceTo(rkBox.Center());
return MgcMath::Abs(fPseudoDistance) <= fRadius;
}
//----------------------------------------------------------------------------
bool MgcCulled (const MgcPlane& rkPlane, const MgcBox3& rkBox)
{
MgcReal fTmp[3] =
{
rkBox.Extent(0)*(rkPlane.Normal().Dot(rkBox.Axis(0))),
rkBox.Extent(1)*(rkPlane.Normal().Dot(rkBox.Axis(1))),
rkBox.Extent(2)*(rkPlane.Normal().Dot(rkBox.Axis(2)))
};
MgcReal fRadius = MgcMath::Abs(fTmp[0]) + MgcMath::Abs(fTmp[1]) +
MgcMath::Abs(fTmp[2]);
MgcReal fPseudoDistance = rkPlane.DistanceTo(rkBox.Center());
return fPseudoDistance <= -fRadius;
}
//----------------------------------------------------------------------------
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