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📄 testquadricsurface.cpp

📁 《3D游戏引擎设计》的源码
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    rkOct.m_apkTriangle[2].m_apkVertex[0] = &rkOct.m_apkVertex[0];
    rkOct.m_apkTriangle[2].m_apkVertex[1] = &rkOct.m_apkVertex[3];
    rkOct.m_apkTriangle[2].m_apkVertex[2] = &rkOct.m_apkVertex[4];
    rkOct.m_apkTriangle[2].m_apkEdge[0] = &rkOct.m_apkEdge[2];
    rkOct.m_apkTriangle[2].m_apkEdge[1] = &rkOct.m_apkEdge[6];
    rkOct.m_apkTriangle[2].m_apkEdge[2] = &rkOct.m_apkEdge[3];
    rkOct.m_apkTriangle[2].m_apkAdjacent[0] = &rkOct.m_apkTriangle[1];
    rkOct.m_apkTriangle[2].m_apkAdjacent[1] = &rkOct.m_apkTriangle[6];
    rkOct.m_apkTriangle[2].m_apkAdjacent[2] = &rkOct.m_apkTriangle[3];

    rkOct.m_apkTriangle[3].m_apkVertex[0] = &rkOct.m_apkVertex[0];
    rkOct.m_apkTriangle[3].m_apkVertex[1] = &rkOct.m_apkVertex[4];
    rkOct.m_apkTriangle[3].m_apkVertex[2] = &rkOct.m_apkVertex[1];
    rkOct.m_apkTriangle[3].m_apkEdge[0] = &rkOct.m_apkEdge[3];
    rkOct.m_apkTriangle[3].m_apkEdge[1] = &rkOct.m_apkEdge[7];
    rkOct.m_apkTriangle[3].m_apkEdge[2] = &rkOct.m_apkEdge[0];
    rkOct.m_apkTriangle[3].m_apkAdjacent[0] = &rkOct.m_apkTriangle[2];
    rkOct.m_apkTriangle[3].m_apkAdjacent[1] = &rkOct.m_apkTriangle[7];
    rkOct.m_apkTriangle[3].m_apkAdjacent[2] = &rkOct.m_apkTriangle[0];

    rkOct.m_apkTriangle[4].m_apkVertex[0] = &rkOct.m_apkVertex[5];
    rkOct.m_apkTriangle[4].m_apkVertex[1] = &rkOct.m_apkVertex[2];
    rkOct.m_apkTriangle[4].m_apkVertex[2] = &rkOct.m_apkVertex[1];
    rkOct.m_apkTriangle[4].m_apkEdge[0] = &rkOct.m_apkEdge[9];
    rkOct.m_apkTriangle[4].m_apkEdge[1] = &rkOct.m_apkEdge[4];
    rkOct.m_apkTriangle[4].m_apkEdge[2] = &rkOct.m_apkEdge[8];
    rkOct.m_apkTriangle[4].m_apkAdjacent[0] = &rkOct.m_apkTriangle[5];
    rkOct.m_apkTriangle[4].m_apkAdjacent[1] = &rkOct.m_apkTriangle[0];
    rkOct.m_apkTriangle[4].m_apkAdjacent[2] = &rkOct.m_apkTriangle[7];

    rkOct.m_apkTriangle[5].m_apkVertex[0] = &rkOct.m_apkVertex[5];
    rkOct.m_apkTriangle[5].m_apkVertex[1] = &rkOct.m_apkVertex[3];
    rkOct.m_apkTriangle[5].m_apkVertex[2] = &rkOct.m_apkVertex[2];
    rkOct.m_apkTriangle[5].m_apkEdge[0] = &rkOct.m_apkEdge[10];
    rkOct.m_apkTriangle[5].m_apkEdge[1] = &rkOct.m_apkEdge[5];
    rkOct.m_apkTriangle[5].m_apkEdge[2] = &rkOct.m_apkEdge[9];
    rkOct.m_apkTriangle[5].m_apkAdjacent[0] = &rkOct.m_apkTriangle[6];
    rkOct.m_apkTriangle[5].m_apkAdjacent[1] = &rkOct.m_apkTriangle[1];
    rkOct.m_apkTriangle[5].m_apkAdjacent[2] = &rkOct.m_apkTriangle[4];

    rkOct.m_apkTriangle[6].m_apkVertex[0] = &rkOct.m_apkVertex[5];
    rkOct.m_apkTriangle[6].m_apkVertex[1] = &rkOct.m_apkVertex[4];
    rkOct.m_apkTriangle[6].m_apkVertex[2] = &rkOct.m_apkVertex[3];
    rkOct.m_apkTriangle[6].m_apkEdge[0] = &rkOct.m_apkEdge[11];
    rkOct.m_apkTriangle[6].m_apkEdge[1] = &rkOct.m_apkEdge[6];
    rkOct.m_apkTriangle[6].m_apkEdge[2] = &rkOct.m_apkEdge[10];
    rkOct.m_apkTriangle[6].m_apkAdjacent[0] = &rkOct.m_apkTriangle[7];
    rkOct.m_apkTriangle[6].m_apkAdjacent[1] = &rkOct.m_apkTriangle[2];
    rkOct.m_apkTriangle[6].m_apkAdjacent[2] = &rkOct.m_apkTriangle[5];

    rkOct.m_apkTriangle[7].m_apkVertex[0] = &rkOct.m_apkVertex[5];
    rkOct.m_apkTriangle[7].m_apkVertex[1] = &rkOct.m_apkVertex[1];
    rkOct.m_apkTriangle[7].m_apkVertex[2] = &rkOct.m_apkVertex[4];
    rkOct.m_apkTriangle[7].m_apkEdge[0] = &rkOct.m_apkEdge[8];
    rkOct.m_apkTriangle[7].m_apkEdge[1] = &rkOct.m_apkEdge[7];
    rkOct.m_apkTriangle[7].m_apkEdge[2] = &rkOct.m_apkEdge[11];
    rkOct.m_apkTriangle[7].m_apkAdjacent[0] = &rkOct.m_apkTriangle[4];
    rkOct.m_apkTriangle[7].m_apkAdjacent[1] = &rkOct.m_apkTriangle[3];
    rkOct.m_apkTriangle[7].m_apkAdjacent[2] = &rkOct.m_apkTriangle[6];

    // For testing purposes, but not necessary for the algorithm.  This
    // allows the display program to show the subdivision structure.
    for (int i = 0; i < 12; i++)
        rkOct.m_apkEdge[i].m_uiStep = 0;
}
//---------------------------------------------------------------------------
#ifdef PERSPECTIVE
void ProjectPoint (MgcVector3& rkPoint, MgcVector3& rkEye, MgcMatrix3& rkRot,
    int& riX, int& riY)
{
    // perspective projection
    // projection plane is Dot(eye,(x,y,z)) = -4

    float fT = 8.0/(4.0-rkEye.Dot(rkPoint));
    MgcVector3 kProj = (1.0-fT)*rkEye + fT*rkPoint;
    MgcVector3 kDir = kProj + rkEye;
    MgcVector3 kProd = kDir*rkRot;

    riX = WSIZE/4+int((WSIZE/8)*(kProd.x+2.0));
    riY = WSIZE/4+int((WSIZE/8)*(kProd.y+2.0));
}
#else
void ProjectPoint (MgcVector3& rkPoint, MgcVector3& rkEye, MgcMatrix3& rkRot,
    int& riX, int& riY)
{
    // parallel projection
    // projection plane is Dot(eye,(x,y,z)) = -4

    MgcVector3 kDir = rkPoint + rkEye;
    MgcVector3 kProd = kDir*rkRot;

    riX = int((WSIZE/4)*(kProd.x+2.0));
    riY = int((WSIZE/4)*(kProd.y+2.0));
}
#endif
//---------------------------------------------------------------------------
void DrawPolyhedron (HDC hDC, MgcVector3& rkEye, MgcMatrix3& rkRot,
    MgcQuadricSurface::ConvexPolyhedron& rkPoly)
{
    static COLORREF color[4] =
    {
        RGB(0,0,0),
        RGB(255,0,0),
        RGB(0,255,0),
        RGB(0,0,255)
    };

    for (int i = 0; i < rkPoly.m_iNumEdges; i++)
    {
        unsigned int uiIndex = rkPoly.m_apkEdge[i].m_uiStep % 4;
        HPEN hPen = CreatePen(PS_SOLID,2,color[uiIndex]);
        HGDIOBJ hOldPen = SelectObject(hDC,hPen);

        MgcVector3* pP0 = rkPoly.m_apkEdge[i].m_apkVertex[0]->m_pkPoint;
        int iX0, iY0;
        ProjectPoint(*pP0,rkEye,rkRot,iX0,iY0);

        MgcVector3* pP1 = rkPoly.m_apkEdge[i].m_apkVertex[1]->m_pkPoint;
        int iX1, iY1;
        ProjectPoint(*pP1,rkEye,rkRot,iX1,iY1);

        MoveToEx(hDC,iX0,iY0,NULL);
        LineTo(hDC,iX1,iY1);

        SelectObject(hDC,hOldPen);
        DeleteObject(hPen);
    }
}
//---------------------------------------------------------------------------
long FAR PASCAL 
WndProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
    static MgcVector3 s_kEye;
    static MgcQuadricSurface::ConvexPolyhedron s_kPoly;
    static unsigned int s_uiSteps = 0;
    static MgcMatrix3 s_kRot;
    MgcMatrix3 kIncr;

    switch ( message ) 
    {
    case WM_CREATE:
    {
        CreatePoly(s_kPoly);
        MgcQuadricSurface::TessellateSphere(s_uiSteps,s_kPoly);

        // initial camera orientation and eye point
        s_kRot.FromAxisAngle(MgcVector3::UNIT_Z,0.0);
        s_kEye = 2.0*s_kRot.GetColumn(2);

        return 0;
    }
    case WM_PAINT:
    {
        PAINTSTRUCT ps;
        HDC hDC = BeginPaint(hWnd,&ps);
        DrawPolyhedron(hDC,s_kEye,s_kRot,s_kPoly);
        EndPaint(hWnd,&ps);
        return 0;
    }
    case WM_KEYDOWN:
    {
        switch ( wParam )
        {
        case VK_LEFT:
        {
            // rotate camera about its 'up' vector
            kIncr.FromAxisAngle(s_kRot.GetColumn(1),0.1);
            s_kRot = kIncr*s_kRot;
            s_kEye = 2.0*s_kRot.GetColumn(2);
            InvalidateRect(hWnd,NULL,TRUE);
            break;
        }
        case VK_RIGHT:
        {
            // rotate camera about its 'up' vector
            kIncr.FromAxisAngle(s_kRot.GetColumn(1),-0.1);
            s_kRot = kIncr*s_kRot;
            s_kEye = 2.0*s_kRot.GetColumn(2);
            InvalidateRect(hWnd,NULL,TRUE);
            break;
        }
        case VK_UP:
        {
            // rotate camera about its 'right' vector
            kIncr.FromAxisAngle(s_kRot.GetColumn(0),-0.1);
            s_kRot = kIncr*s_kRot;
            s_kEye = 2.0*s_kRot.GetColumn(2);
            InvalidateRect(hWnd,NULL,TRUE);
            break;
        }
        case VK_DOWN:
        {
            // rotate camera about its 'right' vector
            kIncr.FromAxisAngle(s_kRot.GetColumn(0),0.1);
            s_kRot = kIncr*s_kRot;
            s_kEye = 2.0*s_kRot.GetColumn(2);
            InvalidateRect(hWnd,NULL,TRUE);
            break;
        }
        }
        return 0;
    }
    case WM_CHAR:
    {
        switch ( wParam )
        {
            case '+':
            case '=':
            {
                s_uiSteps++;
                MgcQuadricSurface::DeletePolyhedron(s_kPoly);
                CreatePoly(s_kPoly);
                MgcQuadricSurface::TessellateSphere(s_uiSteps,s_kPoly);
                InvalidateRect(hWnd,NULL,TRUE);
                break;
            }
            case '-':
            case '_':
            {
                if ( s_uiSteps >= 1 )
                {
                    s_uiSteps--;
                    MgcQuadricSurface::DeletePolyhedron(s_kPoly);
                    CreatePoly(s_kPoly);
                    MgcQuadricSurface::TessellateSphere(s_uiSteps,s_kPoly);
                    InvalidateRect(hWnd,NULL,TRUE);
                }
                break;
            }
            case 'q':
            case 'Q':
            case VK_ESCAPE:
            {
                PostMessage(hWnd,WM_DESTROY,0,0);
                break;
            }
        }
        return 0;
    }
    case WM_DESTROY:
    {
        MgcQuadricSurface::DeletePolyhedron(s_kPoly);
        PostQuitMessage(0);
        return 0;
    }
    }
	return DefWindowProc(hWnd,message,wParam,lParam);
}
//---------------------------------------------------------------------------
int PASCAL WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,
    LPSTR lpszCmdLine, int nCmdShow)
{
    static char szAppName[] = "Tessellate Test";

    WNDCLASS wc;
    wc.style         = CS_HREDRAW | CS_VREDRAW;
    wc.lpfnWndProc   = WndProc;
    wc.cbClsExtra    = 0;
    wc.cbWndExtra    = 0;
    wc.hInstance     = hInstance;
    wc.hIcon         = LoadIcon(NULL,IDI_APPLICATION);
    wc.hCursor       = LoadCursor(NULL,IDC_ARROW);
    wc.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
    wc.lpszMenuName  = NULL;
    wc.lpszClassName = szAppName;
    RegisterClass(&wc);

    RECT rect = { 0, 0, WSIZE-1, WSIZE-1 };
    AdjustWindowRect(&rect,WS_OVERLAPPEDWINDOW,FALSE);

    HWND hWnd = CreateWindow (
        szAppName,
        szAppName,
        WS_OVERLAPPEDWINDOW,
        CW_USEDEFAULT,
        CW_USEDEFAULT,
        rect.right-rect.left+1,
        rect.bottom-rect.top+1,
        NULL,
        NULL,
        hInstance,
        NULL
    );

    ShowWindow(hWnd,nCmdShow);
    UpdateWindow(hWnd);

    MSG msg;
    while ( TRUE )
    {
        if ( PeekMessage(&msg,NULL,0,0,PM_REMOVE) )
        {
            if ( msg.message == WM_QUIT )
                break;

            HACCEL hAccel = NULL;
            if ( !TranslateAccelerator(hWnd,hAccel,&msg) )
            {
                TranslateMessage(&msg);
                DispatchMessage(&msg);
            }
        }
    }
    return msg.wParam;
}
//---------------------------------------------------------------------------

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