📄 fclzw.htm
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<title>FCLzw类</title>
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<h2 align="center"><b><font color="#FF0000">FCLzw类</font></b></h2>
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<td rowspan="2">文件位置:</td>
<td width="85%"><font color="#FF0000">\FLib\Include\Compress\Lzw.h</font></td>
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<td width="85%"><font color="#FF0000">\FLib\Source\Compress\Lzw.cpp</font></td>
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<td>使用方法:</td>
<td width="85%" height="19"><font color="#FF0000">#include "fool.h"</font></td>
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<h2><font color="#FF0000"><b>成员函数(Member Functions):</b></font></h2>
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<td width="15%">函数原型:</td>
<td width="85%"><font color="#FF0000"> DWORD LZW_Encode (BYTE * InBuffer,<br>
DWORD dwLength,<br>
BYTE * OutBuffer)</font></td>
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<td width="15%">参数:</td>
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<p>InBuffer :原数据流。<br>
<br>
dwLength :输入缓冲区的长度(字节数)。<br>
<br>
OutBuffer :经过LZW编码的数据流。</p>
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<td width="15%">返回值:</td>
<td width="85%">写入OutBuffer中的字节数。</td>
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<td width="15%">说明:</td>
<td width="85%">OutBuffer必须<font color="#FF0000">预先置0</font>。<br>
<br>
输出的OutBuffer按 0x08 + ...data... 格式存储。</td>
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<td width="15%">函数原型:</td>
<td width="85%"><font color="#FF0000"> void LZW_Decode (BYTE * InBuffer,<br>
BYTE * OutBuffer)</font></td>
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<td width="15%">参数:</td>
<td width="85%"> </td>
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<td width="15%">返回值:</td>
<td width="85%"> </td>
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<td width="15%">说明:</td>
<td width="85%">InBuffer必须按 8 + ...data... 格式存储。</td>
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<td width="15%">函数原型:</td>
<td width="85%"><font color="#FF0000"> DWORD LZW_GIF_Encode (BYTE * DibBuffer,<br>
BYTE * OutBuffer,<br>
DWORD dwDibWidth,<br>
DWORD dwDibHeight,<br>
WORD wColorBit)</font></td>
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<td width="15%">参数:</td>
<td width="85%">DibBuffer :指向DIB左上角的指针。<br>
<br>
wColorBit :颜色位数(暂只支持4, 8,不支持1位色)。</td>
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<td width="15%">返回值:</td>
<td width="85%">写入OutBuffer中的字节数</td>
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<td width="15%">说明:</td>
<td width="85%">OutBuffer必须<font color="#FF0000">预先置0</font>。</td>
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<td width="15%">函数原型:</td>
<td width="85%"><font color="#FF0000"> void LZW_GIF_Decode (BYTE * InBuffer,<br>
BYTE * DibBuffer,<br>
DWORD dwDibWidth,<br>
DWORD dwDibHeight,<br>
bool bInterlace)</font></td>
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<td width="15%">参数:</td>
<td width="85%">DibBuffer :指向DIB左上角的指针。<br>
<br>
bInterlace :GIF是否为交错存储。</td>
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<td width="15%">返回值:</td>
<td width="85%"> </td>
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<td width="15%">说明:</td>
<td width="85%"> 所有位色GIF<font color="#FF0000">一律解码为8位色</font>DIB,因此DibBuffer必须为8位色。<br>
<br>
InBuffer必须按 Min_Code_Length + ...data... 格式存储,所以InBuffer中的数据要先解包。</td>
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<h2 align="center"><img src="stripe.gif" width="94%" height="2"><br>
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<p align=center>版权所有 <br>
(C)1999 - 2002 付黎<br>
<a href="mailto:crazybit@263.net">给我发信</a> <a
href="javascript:window.close()">关闭窗口</a> </p>
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