📄 jquant2.c
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if (c0max > c0min)
for (c0 = c0min; c0 <= c0max; c0++)
for (c1 = c1min; c1 <= c1max; c1++) {
histp = & histogram[c0][c1][c2min];
for (c2 = c2min; c2 <= c2max; c2++)
if (*histp++ != 0) {
boxp->c0min = c0min = c0;
goto have_c0min;
}
}
have_c0min:
if (c0max > c0min)
for (c0 = c0max; c0 >= c0min; c0--)
for (c1 = c1min; c1 <= c1max; c1++) {
histp = & histogram[c0][c1][c2min];
for (c2 = c2min; c2 <= c2max; c2++)
if (*histp++ != 0) {
boxp->c0max = c0max = c0;
goto have_c0max;
}
}
have_c0max:
if (c1max > c1min)
for (c1 = c1min; c1 <= c1max; c1++)
for (c0 = c0min; c0 <= c0max; c0++) {
histp = & histogram[c0][c1][c2min];
for (c2 = c2min; c2 <= c2max; c2++)
if (*histp++ != 0) {
boxp->c1min = c1min = c1;
goto have_c1min;
}
}
have_c1min:
if (c1max > c1min)
for (c1 = c1max; c1 >= c1min; c1--)
for (c0 = c0min; c0 <= c0max; c0++) {
histp = & histogram[c0][c1][c2min];
for (c2 = c2min; c2 <= c2max; c2++)
if (*histp++ != 0) {
boxp->c1max = c1max = c1;
goto have_c1max;
}
}
have_c1max:
if (c2max > c2min)
for (c2 = c2min; c2 <= c2max; c2++)
for (c0 = c0min; c0 <= c0max; c0++) {
histp = & histogram[c0][c1min][c2];
for (c1 = c1min; c1 <= c1max; c1++, histp += HIST_C2_ELEMS)
if (*histp != 0) {
boxp->c2min = c2min = c2;
goto have_c2min;
}
}
have_c2min:
if (c2max > c2min)
for (c2 = c2max; c2 >= c2min; c2--)
for (c0 = c0min; c0 <= c0max; c0++) {
histp = & histogram[c0][c1min][c2];
for (c1 = c1min; c1 <= c1max; c1++, histp += HIST_C2_ELEMS)
if (*histp != 0) {
boxp->c2max = c2max = c2;
goto have_c2max;
}
}
have_c2max:
/* Update box volume.
* We use 2-norm rather than real volume here; this biases the method
* against making long narrow boxes, and it has the side benefit that
* a box is splittable iff norm > 0.
* Since the differences are expressed in histogram-cell units,
* we have to shift back to JSAMPLE units to get consistent distances;
* after which, we scale according to the selected distance scale factors.
*/
dist0 = ((c0max - c0min) << C0_SHIFT) * C0_SCALE;
dist1 = ((c1max - c1min) << C1_SHIFT) * C1_SCALE;
dist2 = ((c2max - c2min) << C2_SHIFT) * C2_SCALE;
boxp->volume = dist0*dist0 + dist1*dist1 + dist2*dist2;
/* Now scan remaining volume of box and compute population */
ccount = 0;
for (c0 = c0min; c0 <= c0max; c0++)
for (c1 = c1min; c1 <= c1max; c1++) {
histp = & histogram[c0][c1][c2min];
for (c2 = c2min; c2 <= c2max; c2++, histp++)
if (*histp != 0) {
ccount++;
}
}
boxp->colorcount = ccount;
}
LOCAL(int)
median_cut (j_decompress_ptr cinfo, boxptr boxlist, int numboxes,
int desired_colors)
/* Repeatedly select and split the largest box until we have enough boxes */
{
int n,lb;
int c0,c1,c2,cmax;
register boxptr b1,b2;
while (numboxes < desired_colors) {
/* Select box to split.
* Current algorithm: by population for first half, then by volume.
*/
if (numboxes*2 <= desired_colors) {
b1 = find_biggest_color_pop(boxlist, numboxes);
} else {
b1 = find_biggest_volume(boxlist, numboxes);
}
if (b1 == NULL) /* no splittable boxes left! */
break;
b2 = &boxlist[numboxes]; /* where new box will go */
/* Copy the color bounds to the new box. */
b2->c0max = b1->c0max; b2->c1max = b1->c1max; b2->c2max = b1->c2max;
b2->c0min = b1->c0min; b2->c1min = b1->c1min; b2->c2min = b1->c2min;
/* Choose which axis to split the box on.
* Current algorithm: longest scaled axis.
* See notes in update_box about scaling distances.
*/
c0 = ((b1->c0max - b1->c0min) << C0_SHIFT) * C0_SCALE;
c1 = ((b1->c1max - b1->c1min) << C1_SHIFT) * C1_SCALE;
c2 = ((b1->c2max - b1->c2min) << C2_SHIFT) * C2_SCALE;
/* We want to break any ties in favor of green, then red, blue last.
* This code does the right thing for R,G,B or B,G,R color orders only.
*/
#if RGB_RED == 0
cmax = c1; n = 1;
if (c0 > cmax) { cmax = c0; n = 0; }
if (c2 > cmax) { n = 2; }
#else
cmax = c1; n = 1;
if (c2 > cmax) { cmax = c2; n = 2; }
if (c0 > cmax) { n = 0; }
#endif
/* Choose split point along selected axis, and update box bounds.
* Current algorithm: split at halfway point.
* (Since the box has been shrunk to minimum volume,
* any split will produce two nonempty subboxes.)
* Note that lb value is max for lower box, so must be < old max.
*/
switch (n) {
case 0:
lb = (b1->c0max + b1->c0min) / 2;
b1->c0max = lb;
b2->c0min = lb+1;
break;
case 1:
lb = (b1->c1max + b1->c1min) / 2;
b1->c1max = lb;
b2->c1min = lb+1;
break;
case 2:
lb = (b1->c2max + b1->c2min) / 2;
b1->c2max = lb;
b2->c2min = lb+1;
break;
}
/* Update stats for boxes */
update_box(cinfo, b1);
update_box(cinfo, b2);
numboxes++;
}
return numboxes;
}
LOCAL(void)
compute_color (j_decompress_ptr cinfo, boxptr boxp, int icolor)
/* Compute representative color for a box, put it in colormap[icolor] */
{
/* Current algorithm: mean weighted by pixels (not colors) */
/* Note it is important to get the rounding correct! */
my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize;
hist3d histogram = cquantize->histogram;
histptr histp;
int c0,c1,c2;
int c0min,c0max,c1min,c1max,c2min,c2max;
long count;
long total = 0;
long c0total = 0;
long c1total = 0;
long c2total = 0;
c0min = boxp->c0min; c0max = boxp->c0max;
c1min = boxp->c1min; c1max = boxp->c1max;
c2min = boxp->c2min; c2max = boxp->c2max;
for (c0 = c0min; c0 <= c0max; c0++)
for (c1 = c1min; c1 <= c1max; c1++) {
histp = & histogram[c0][c1][c2min];
for (c2 = c2min; c2 <= c2max; c2++) {
if ((count = *histp++) != 0) {
total += count;
c0total += ((c0 << C0_SHIFT) + ((1<<C0_SHIFT)>>1)) * count;
c1total += ((c1 << C1_SHIFT) + ((1<<C1_SHIFT)>>1)) * count;
c2total += ((c2 << C2_SHIFT) + ((1<<C2_SHIFT)>>1)) * count;
}
}
}
cinfo->colormap[0][icolor] = (JSAMPLE) ((c0total + (total>>1)) / total);
cinfo->colormap[1][icolor] = (JSAMPLE) ((c1total + (total>>1)) / total);
cinfo->colormap[2][icolor] = (JSAMPLE) ((c2total + (total>>1)) / total);
}
LOCAL(void)
select_colors (j_decompress_ptr cinfo, int desired_colors)
/* Master routine for color selection */
{
boxptr boxlist;
int numboxes;
int i;
/* Allocate workspace for box list */
boxlist = (boxptr) (*cinfo->mem->alloc_small)
((j_common_ptr) cinfo, JPOOL_IMAGE, desired_colors * SIZEOF(box));
/* Initialize one box containing whole space */
numboxes = 1;
boxlist[0].c0min = 0;
boxlist[0].c0max = MAXJSAMPLE >> C0_SHIFT;
boxlist[0].c1min = 0;
boxlist[0].c1max = MAXJSAMPLE >> C1_SHIFT;
boxlist[0].c2min = 0;
boxlist[0].c2max = MAXJSAMPLE >> C2_SHIFT;
/* Shrink it to actually-used volume and set its statistics */
update_box(cinfo, & boxlist[0]);
/* Perform median-cut to produce final box list */
numboxes = median_cut(cinfo, boxlist, numboxes, desired_colors);
/* Compute the representative color for each box, fill colormap */
for (i = 0; i < numboxes; i++)
compute_color(cinfo, & boxlist[i], i);
cinfo->actual_number_of_colors = numboxes;
TRACEMS1(cinfo, 1, JTRC_QUANT_SELECTED, numboxes);
}
/*
* These routines are concerned with the time-critical task of mapping input
* colors to the nearest color in the selected colormap.
*
* We re-use the histogram space as an "inverse color map", essentially a
* cache for the results of nearest-color searches. All colors within a
* histogram cell will be mapped to the same colormap entry, namely the one
* closest to the cell's center. This may not be quite the closest entry to
* the actual input color, but it's almost as good. A zero in the cache
* indicates we haven't found the nearest color for that cell yet; the array
* is cleared to zeroes before starting the mapping pass. When we find the
* nearest color for a cell, its colormap index plus one is recorded in the
* cache for future use. The pass2 scanning routines call fill_inverse_cmap
* when they need to use an unfilled entry in the cache.
*
* Our method of efficiently finding nearest colors is based on the "locally
* sorted search" idea described by Heckbert and on the incremental distance
* calculation described by Spencer W. Thomas in chapter III.1 of Graphics
* Gems II (James Arvo, ed. Academic Press, 1991). Thomas points out that
* the distances from a given colormap entry to each cell of the histogram can
* be computed quickly using an incremental method: the differences between
* distances to adjacent cells themselves differ by a constant. This allows a
* fairly fast implementation of the "brute force" approach of computing the
* distance from every colormap entry to every histogram cell. Unfortunately,
* it needs a work array to hold the best-distance-so-far for each histogram
* cell (because the inner loop has to be over cells, not colormap entries).
* The work array elements have to be INT32s, so the work array would need
* 256Kb at our recommended precision. This is not feasible in DOS machines.
*
* To get around these problems, we apply Thomas' method to compute the
* nearest colors for only the cells within a small subbox of the histogram.
* The work array need be only as big as the subbox, so the memory usage
* problem is solved. Furthermore, we need not fill subboxes that are never
* referenced in pass2; many images use only part of the color gamut, so a
* fair amount of work is saved. An additional advantage of this
* approach is that we can apply Heckbert's locality criterion to quickly
* eliminate colormap entries that are far away from the subbox; typically
* three-fourths of the colormap entries are rejected by Heckbert's criterion,
* and we need not compute their distances to individual cells in the subbox.
* The speed of this approach is heavily influenced by the subbox size: too
* small means too much overhead, too big loses because Heckbert's criterion
* can't eliminate as many colormap entries. Empirically the best subbox
* size seems to be about 1/512th of the histogram (1/8th in each direction).
*
* Thomas' article also describes a refined method which is asymptotically
* faster than the brute-force method, but it is also far more complex and
* cannot efficiently be applied to small subboxes. It is therefore not
* useful for programs intended to be portable to DOS machines. On machines
* with plenty of memory, filling the whole histogram in one shot with Thomas'
* refined method might be faster than the present code --- but then again,
* it might not be any faster, and it's certainly more complicated.
*/
/* log2(histogram cells in update box) for each axis; this can be adjusted */
#define BOX_C0_LOG (HIST_C0_BITS-3)
#define BOX_C1_LOG (HIST_C1_BITS-3)
#define BOX_C2_LOG (HIST_C2_BITS-3)
#define BOX_C0_ELEMS (1<<BOX_C0_LOG) /* # of hist cells in update box */
#define BOX_C1_ELEMS (1<<BOX_C1_LOG)
#define BOX_C2_ELEMS (1<<BOX_C2_LOG)
#define BOX_C0_SHIFT (C0_SHIFT + BOX_C0_LOG)
#define BOX_C1_SHIFT (C1_SHIFT + BOX_C1_LOG)
#define BOX_C2_SHIFT (C2_SHIFT + BOX_C2_LOG)
/*
* The next three routines implement inverse colormap filling. They could
* all be folded into one big routine, but splitting them up this way saves
* some stack space (the mindist[] and bestdist[] arrays need not coexist)
* and may allow some compilers to produce better code by registerizing more
* inner-loop variables.
*/
LOCAL(int)
find_nearby_colors (j_decompress_ptr cinfo, int minc0, int minc1, int minc2,
JSAMPLE colorlist[])
/* Locate the colormap entries close enough to an update box to be candidates
* for the nearest entry to some cell(s) in the update box. The update box
* is specified by the center coordinates of its first cell. The number of
* candidate colormap entries is returned, and their colormap indexes are
* placed in colorlist[].
* This routine uses Heckbert's "locally sorted search" criterion to select
* the colors that need further consideration.
*/
{
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