📄 smoothavg.h
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#if !defined(AFX_SMOOTHAVG_H__443EF218_1D81_459F_92D7_F6EE6B028AE4__INCLUDED_)
#define AFX_SMOOTHAVG_H__443EF218_1D81_459F_92D7_F6EE6B028AE4__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SmoothAVG.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CSmoothAVG dialog
class CSmoothAVG : public CDialog
{
// Construction
public:
CSmoothAVG(CWnd* pParent, FCDibEffect * dib); // standard constructor
~CSmoothAVG () ;
// Dialog Data
//{{AFX_DATA(CSmoothAVG)
enum { IDD = IDD_SMOOTH_AVG };
CStatic m_Preview;
CStatic m_staShow;
CScrollBar m_sbarSmooth;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSmoothAVG)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
FCDibEffect * m_pOriDib ;
FCDibEffect m_Origin, m_CurrDib ;
HBRUSH m_BkBrush ;
int m_iBlkMax, m_iMulti ;
// Generated message map functions
//{{AFX_MSG(CSmoothAVG)
virtual BOOL OnInitDialog();
virtual void OnOK();
afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SMOOTHAVG_H__443EF218_1D81_459F_92D7_F6EE6B028AE4__INCLUDED_)
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