📄 keyhelper.cpp
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//*******************************************************************************
// COPYRIGHT NOTES
// ---------------
// This source code is a part of BCGControlBar library.
// You may use, compile or redistribute it as part of your application
// for free. You cannot redistribute it as a part of a software development
// library without the agreement of the author. If the sources are
// distributed along with the application, you should leave the original
// copyright notes in the source code without any changes.
// This code can be used WITHOUT ANY WARRANTIES on your own risk.
//
// Stas Levin <stas@iet.co.il>
//*******************************************************************************
// KeyHelper.cpp: implementation of the CKeyHelper class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "KeyHelper.h"
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CKeyHelper::CKeyHelper(LPACCEL lpAccel) :
m_lpAccel (lpAccel)
{
}
//*******************************************************************
CKeyHelper::CKeyHelper() :
m_lpAccel (NULL)
{
}
//*******************************************************************
CKeyHelper::~CKeyHelper()
{
}
//*******************************************************************
void CKeyHelper::Format (CString& str) const
{
str.Empty ();
if (m_lpAccel == NULL)
{
ASSERT (FALSE);
return;
}
if (m_lpAccel->fVirt & FCONTROL)
{
AddVirtKeyStr (str, VK_CONTROL);
}
if (m_lpAccel->fVirt & FSHIFT)
{
AddVirtKeyStr (str, VK_SHIFT);
}
if (m_lpAccel->fVirt & FALT)
{
AddVirtKeyStr (str, VK_MENU);
}
if (m_lpAccel->fVirt & FVIRTKEY)
{
AddVirtKeyStr (str, m_lpAccel->key, TRUE);
}
else
{
str += (char) m_lpAccel->key;
}
}
//******************************************************************
void CKeyHelper::AddVirtKeyStr (CString& str, UINT uiVirtKey, BOOL bLast) const
{
//
// This file was modified by Sven Ritter
//
#define BUFFER_LEN 50
TCHAR szBuffer [BUFFER_LEN + 1];
UINT nScanCode = ::MapVirtualKeyEx (uiVirtKey, 0,
::GetKeyboardLayout (0)) <<16 | 0x1;
if (uiVirtKey >= VK_PRIOR && uiVirtKey <= VK_HELP)
{
nScanCode |= 0x01000000;
}
::GetKeyNameText (nScanCode, szBuffer, BUFFER_LEN);
CString strKey(szBuffer);
strKey.MakeLower();
//--------------------------------------
// The first letter should be uppercase:
//--------------------------------------
for (int nCount = 0; nCount < strKey.GetLength(); nCount++)
{
TCHAR c = strKey[nCount];
if (IsCharLower (c))
{
CharUpper (&c);
strKey.SetAt (nCount, c);
break;
}
}
str += strKey;
if (!bLast)
{
str += '+';
}
}
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