📄 atlmisc.h
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// WTL Version 3.1
// Copyright (C) 1997-2000 Microsoft Corporation
// All rights reserved.
//
// This file is a part of Windows Template Library.
// The code and information is provided "as-is" without
// warranty of any kind, either expressed or implied.
#ifndef __ATLMISC_H__
#define __ATLMISC_H__
#pragma once
#ifndef __cplusplus
#error ATL requires C++ compilation (use a .cpp suffix)
#endif
#ifndef __ATLAPP_H__
#error atlmisc.h requires atlapp.h to be included first
#endif
#ifndef _WTL_NO_WTYPES
#define __ATLTYPES_H__
#endif //!_WTL_NO_WTYPES
#ifdef _ATL_TMP_NO_CSTRING
#define _WTL_NO_CSTRING
#endif
#ifndef _WTL_NO_CSTRING
#define __ATLSTR_H__
#if defined(_ATL_USE_CSTRING_FLOAT) && defined(_ATL_MIN_CRT)
#error Cannot use CString floating point formatting with _ATL_MIN_CRT defined
#endif //defined(_ATL_USE_CSTRING_FLOAT) && defined(_ATL_MIN_CRT)
#ifndef _DEBUG
#include <stdio.h>
#endif //!_DEBUG
#endif //!_WTL_NO_CSTRING
namespace WTL
{
/////////////////////////////////////////////////////////////////////////////
// Forward declarations
#ifndef _WTL_NO_WTYPES
class CSize;
class CPoint;
class CRect;
#endif //!_WTL_NO_WTYPES
#ifndef _WTL_NO_CSTRING
class CString;
#endif //!_WTL_NO_CSTRING
template <class T, int t_cchItemLen> class CRecentDocumentListBase;
class CRecentDocumentList;
class CFindFile;
/////////////////////////////////////////////////////////////////////////////
// CSize - Wrapper for Windows SIZE structure.
#ifndef _WTL_NO_WTYPES
class CSize : public tagSIZE
{
public:
// Constructors
CSize();
CSize(int initCX, int initCY);
CSize(SIZE initSize);
CSize(POINT initPt);
CSize(DWORD dwSize);
// Operations
BOOL operator==(SIZE size) const;
BOOL operator!=(SIZE size) const;
void operator+=(SIZE size);
void operator-=(SIZE size);
void SetSize(int CX, int CY);
// Operators returning CSize values
CSize operator+(SIZE size) const;
CSize operator-(SIZE size) const;
CSize operator-() const;
// Operators returning CPoint values
CPoint operator+(POINT point) const;
CPoint operator-(POINT point) const;
// Operators returning CRect values
CRect operator+(const RECT* lpRect) const;
CRect operator-(const RECT* lpRect) const;
};
/////////////////////////////////////////////////////////////////////////////
// CPoint - Wrapper for Windows POINT structure.
class CPoint : public tagPOINT
{
public:
// Constructors
CPoint();
CPoint(int initX, int initY);
CPoint(POINT initPt);
CPoint(SIZE initSize);
CPoint(DWORD dwPoint);
// Operations
void Offset(int xOffset, int yOffset);
void Offset(POINT point);
void Offset(SIZE size);
BOOL operator==(POINT point) const;
BOOL operator!=(POINT point) const;
void operator+=(SIZE size);
void operator-=(SIZE size);
void operator+=(POINT point);
void operator-=(POINT point);
void SetPoint(int X, int Y);
// Operators returning CPoint values
CPoint operator+(SIZE size) const;
CPoint operator-(SIZE size) const;
CPoint operator-() const;
CPoint operator+(POINT point) const;
// Operators returning CSize values
CSize operator-(POINT point) const;
// Operators returning CRect values
CRect operator+(const RECT* lpRect) const;
CRect operator-(const RECT* lpRect) const;
};
/////////////////////////////////////////////////////////////////////////////
// CRect - Wrapper for Windows RECT structure.
class CRect : public tagRECT
{
public:
// Constructors
CRect();
CRect(int l, int t, int r, int b);
CRect(const RECT& srcRect);
CRect(LPCRECT lpSrcRect);
CRect(POINT point, SIZE size);
CRect(POINT topLeft, POINT bottomRight);
// Attributes (in addition to RECT members)
int Width() const;
int Height() const;
CSize Size() const;
CPoint& TopLeft();
CPoint& BottomRight();
const CPoint& TopLeft() const;
const CPoint& BottomRight() const;
CPoint CenterPoint() const;
// convert between CRect and LPRECT/LPCRECT (no need for &)
operator LPRECT();
operator LPCRECT() const;
BOOL IsRectEmpty() const;
BOOL IsRectNull() const;
BOOL PtInRect(POINT point) const;
// Operations
void SetRect(int x1, int y1, int x2, int y2);
void SetRect(POINT topLeft, POINT bottomRight);
void SetRectEmpty();
void CopyRect(LPCRECT lpSrcRect);
BOOL EqualRect(LPCRECT lpRect) const;
void InflateRect(int x, int y);
void InflateRect(SIZE size);
void InflateRect(LPCRECT lpRect);
void InflateRect(int l, int t, int r, int b);
void DeflateRect(int x, int y);
void DeflateRect(SIZE size);
void DeflateRect(LPCRECT lpRect);
void DeflateRect(int l, int t, int r, int b);
void OffsetRect(int x, int y);
void OffsetRect(SIZE size);
void OffsetRect(POINT point);
void NormalizeRect();
// absolute position of rectangle
void MoveToY(int y);
void MoveToX(int x);
void MoveToXY(int x, int y);
void MoveToXY(POINT point);
// operations that fill '*this' with result
BOOL IntersectRect(LPCRECT lpRect1, LPCRECT lpRect2);
BOOL UnionRect(LPCRECT lpRect1, LPCRECT lpRect2);
BOOL SubtractRect(LPCRECT lpRectSrc1, LPCRECT lpRectSrc2);
// Additional Operations
void operator=(const RECT& srcRect);
BOOL operator==(const RECT& rect) const;
BOOL operator!=(const RECT& rect) const;
void operator+=(POINT point);
void operator+=(SIZE size);
void operator+=(LPCRECT lpRect);
void operator-=(POINT point);
void operator-=(SIZE size);
void operator-=(LPCRECT lpRect);
void operator&=(const RECT& rect);
void operator|=(const RECT& rect);
// Operators returning CRect values
CRect operator+(POINT point) const;
CRect operator-(POINT point) const;
CRect operator+(LPCRECT lpRect) const;
CRect operator+(SIZE size) const;
CRect operator-(SIZE size) const;
CRect operator-(LPCRECT lpRect) const;
CRect operator&(const RECT& rect2) const;
CRect operator|(const RECT& rect2) const;
CRect MulDiv(int nMultiplier, int nDivisor) const;
};
/////////////////////////////////////////////////////////////////////////////
// CSize, CPoint, CRect Implementation
// CSize
inline CSize::CSize()
{ /* random filled */ }
inline CSize::CSize(int initCX, int initCY)
{ cx = initCX; cy = initCY; }
inline CSize::CSize(SIZE initSize)
{ *(SIZE*)this = initSize; }
inline CSize::CSize(POINT initPt)
{ *(POINT*)this = initPt; }
inline CSize::CSize(DWORD dwSize)
{
cx = (short)LOWORD(dwSize);
cy = (short)HIWORD(dwSize);
}
inline BOOL CSize::operator==(SIZE size) const
{ return (cx == size.cx && cy == size.cy); }
inline BOOL CSize::operator!=(SIZE size) const
{ return (cx != size.cx || cy != size.cy); }
inline void CSize::operator+=(SIZE size)
{ cx += size.cx; cy += size.cy; }
inline void CSize::operator-=(SIZE size)
{ cx -= size.cx; cy -= size.cy; }
inline void CSize::SetSize(int CX, int CY)
{ cx = CX; cy = CY; }
inline CSize CSize::operator+(SIZE size) const
{ return CSize(cx + size.cx, cy + size.cy); }
inline CSize CSize::operator-(SIZE size) const
{ return CSize(cx - size.cx, cy - size.cy); }
inline CSize CSize::operator-() const
{ return CSize(-cx, -cy); }
inline CPoint CSize::operator+(POINT point) const
{ return CPoint(cx + point.x, cy + point.y); }
inline CPoint CSize::operator-(POINT point) const
{ return CPoint(cx - point.x, cy - point.y); }
inline CRect CSize::operator+(const RECT* lpRect) const
{ return CRect(lpRect) + *this; }
inline CRect CSize::operator-(const RECT* lpRect) const
{ return CRect(lpRect) - *this; }
// CPoint
inline CPoint::CPoint()
{ /* random filled */ }
inline CPoint::CPoint(int initX, int initY)
{ x = initX; y = initY; }
inline CPoint::CPoint(POINT initPt)
{ *(POINT*)this = initPt; }
inline CPoint::CPoint(SIZE initSize)
{ *(SIZE*)this = initSize; }
inline CPoint::CPoint(DWORD dwPoint)
{
x = (short)LOWORD(dwPoint);
y = (short)HIWORD(dwPoint);
}
inline void CPoint::Offset(int xOffset, int yOffset)
{ x += xOffset; y += yOffset; }
inline void CPoint::Offset(POINT point)
{ x += point.x; y += point.y; }
inline void CPoint::Offset(SIZE size)
{ x += size.cx; y += size.cy; }
inline BOOL CPoint::operator==(POINT point) const
{ return (x == point.x && y == point.y); }
inline BOOL CPoint::operator!=(POINT point) const
{ return (x != point.x || y != point.y); }
inline void CPoint::operator+=(SIZE size)
{ x += size.cx; y += size.cy; }
inline void CPoint::operator-=(SIZE size)
{ x -= size.cx; y -= size.cy; }
inline void CPoint::operator+=(POINT point)
{ x += point.x; y += point.y; }
inline void CPoint::operator-=(POINT point)
{ x -= point.x; y -= point.y; }
inline void CPoint::SetPoint(int X, int Y)
{ x = X; y = Y; }
inline CPoint CPoint::operator+(SIZE size) const
{ return CPoint(x + size.cx, y + size.cy); }
inline CPoint CPoint::operator-(SIZE size) const
{ return CPoint(x - size.cx, y - size.cy); }
inline CPoint CPoint::operator-() const
{ return CPoint(-x, -y); }
inline CPoint CPoint::operator+(POINT point) const
{ return CPoint(x + point.x, y + point.y); }
inline CSize CPoint::operator-(POINT point) const
{ return CSize(x - point.x, y - point.y); }
inline CRect CPoint::operator+(const RECT* lpRect) const
{ return CRect(lpRect) + *this; }
inline CRect CPoint::operator-(const RECT* lpRect) const
{ return CRect(lpRect) - *this; }
// CRect
inline CRect::CRect()
{ /* random filled */ }
inline CRect::CRect(int l, int t, int r, int b)
{ left = l; top = t; right = r; bottom = b; }
inline CRect::CRect(const RECT& srcRect)
{ ::CopyRect(this, &srcRect); }
inline CRect::CRect(LPCRECT lpSrcRect)
{ ::CopyRect(this, lpSrcRect); }
inline CRect::CRect(POINT point, SIZE size)
{ right = (left = point.x) + size.cx; bottom = (top = point.y) + size.cy; }
inline CRect::CRect(POINT topLeft, POINT bottomRight)
{ left = topLeft.x; top = topLeft.y;
right = bottomRight.x; bottom = bottomRight.y; }
inline int CRect::Width() const
{ return right - left; }
inline int CRect::Height() const
{ return bottom - top; }
inline CSize CRect::Size() const
{ return CSize(right - left, bottom - top); }
inline CPoint& CRect::TopLeft()
{ return *((CPoint*)this); }
inline CPoint& CRect::BottomRight()
{ return *((CPoint*)this + 1); }
inline const CPoint& CRect::TopLeft() const
{ return *((CPoint*)this); }
inline const CPoint& CRect::BottomRight() const
{ return *((CPoint*)this + 1); }
inline CPoint CRect::CenterPoint() const
{ return CPoint((left + right) / 2, (top + bottom) / 2); }
inline CRect::operator LPRECT()
{ return this; }
inline CRect::operator LPCRECT() const
{ return this; }
inline BOOL CRect::IsRectEmpty() const
{ return ::IsRectEmpty(this); }
inline BOOL CRect::IsRectNull() const
{ return (left == 0 && right == 0 && top == 0 && bottom == 0); }
inline BOOL CRect::PtInRect(POINT point) const
{ return ::PtInRect(this, point); }
inline void CRect::SetRect(int x1, int y1, int x2, int y2)
{ ::SetRect(this, x1, y1, x2, y2); }
inline void CRect::SetRect(POINT topLeft, POINT bottomRight)
{ ::SetRect(this, topLeft.x, topLeft.y, bottomRight.x, bottomRight.y); }
inline void CRect::SetRectEmpty()
{ ::SetRectEmpty(this); }
inline void CRect::CopyRect(LPCRECT lpSrcRect)
{ ::CopyRect(this, lpSrcRect); }
inline BOOL CRect::EqualRect(LPCRECT lpRect) const
{ return ::EqualRect(this, lpRect); }
inline void CRect::InflateRect(int x, int y)
{ ::InflateRect(this, x, y); }
inline void CRect::InflateRect(SIZE size)
{ ::InflateRect(this, size.cx, size.cy); }
inline void CRect::DeflateRect(int x, int y)
{ ::InflateRect(this, -x, -y); }
inline void CRect::DeflateRect(SIZE size)
{ ::InflateRect(this, -size.cx, -size.cy); }
inline void CRect::OffsetRect(int x, int y)
{ ::OffsetRect(this, x, y); }
inline void CRect::OffsetRect(POINT point)
{ ::OffsetRect(this, point.x, point.y); }
inline void CRect::OffsetRect(SIZE size)
{ ::OffsetRect(this, size.cx, size.cy); }
inline BOOL CRect::IntersectRect(LPCRECT lpRect1, LPCRECT lpRect2)
{ return ::IntersectRect(this, lpRect1, lpRect2);}
inline BOOL CRect::UnionRect(LPCRECT lpRect1, LPCRECT lpRect2)
{ return ::UnionRect(this, lpRect1, lpRect2); }
inline void CRect::operator=(const RECT& srcRect)
{ ::CopyRect(this, &srcRect); }
inline BOOL CRect::operator==(const RECT& rect) const
{ return ::EqualRect(this, &rect); }
inline BOOL CRect::operator!=(const RECT& rect) const
{ return !::EqualRect(this, &rect); }
inline void CRect::operator+=(POINT point)
{ ::OffsetRect(this, point.x, point.y); }
inline void CRect::operator+=(SIZE size)
{ ::OffsetRect(this, size.cx, size.cy); }
inline void CRect::operator+=(LPCRECT lpRect)
{ InflateRect(lpRect); }
inline void CRect::operator-=(POINT point)
{ ::OffsetRect(this, -point.x, -point.y); }
inline void CRect::operator-=(SIZE size)
{ ::OffsetRect(this, -size.cx, -size.cy); }
inline void CRect::operator-=(LPCRECT lpRect)
{ DeflateRect(lpRect); }
inline void CRect::operator&=(const RECT& rect)
{ ::IntersectRect(this, this, &rect); }
inline void CRect::operator|=(const RECT& rect)
{ ::UnionRect(this, this, &rect); }
inline CRect CRect::operator+(POINT pt) const
{ CRect rect(*this); ::OffsetRect(&rect, pt.x, pt.y); return rect; }
inline CRect CRect::operator-(POINT pt) const
{ CRect rect(*this); ::OffsetRect(&rect, -pt.x, -pt.y); return rect; }
inline CRect CRect::operator+(SIZE size) const
{ CRect rect(*this); ::OffsetRect(&rect, size.cx, size.cy); return rect; }
inline CRect CRect::operator-(SIZE size) const
{ CRect rect(*this); ::OffsetRect(&rect, -size.cx, -size.cy); return rect; }
inline CRect CRect::operator+(LPCRECT lpRect) const
{ CRect rect(this); rect.InflateRect(lpRect); return rect; }
inline CRect CRect::operator-(LPCRECT lpRect) const
{ CRect rect(this); rect.DeflateRect(lpRect); return rect; }
inline CRect CRect::operator&(const RECT& rect2) const
{ CRect rect; ::IntersectRect(&rect, this, &rect2);
return rect; }
inline CRect CRect::operator|(const RECT& rect2) const
{ CRect rect; ::UnionRect(&rect, this, &rect2);
return rect; }
inline BOOL CRect::SubtractRect(LPCRECT lpRectSrc1, LPCRECT lpRectSrc2)
{ return ::SubtractRect(this, lpRectSrc1, lpRectSrc2); }
inline void CRect::NormalizeRect()
{
int nTemp;
if (left > right)
{
nTemp = left;
left = right;
right = nTemp;
}
if (top > bottom)
{
nTemp = top;
top = bottom;
bottom = nTemp;
}
}
inline void CRect::MoveToY(int y)
{ bottom = Height() + y; top = y; }
inline void CRect::MoveToX(int x)
{ right = Width() + x; left = x; }
inline void CRect::MoveToXY(int x, int y)
{ MoveToX(x); MoveToY(y); }
inline void CRect::MoveToXY(POINT pt)
{ MoveToX(pt.x); MoveToY(pt.y); }
inline void CRect::InflateRect(LPCRECT lpRect)
{
left -= lpRect->left;
top -= lpRect->top;
right += lpRect->right;
bottom += lpRect->bottom;
}
inline void CRect::InflateRect(int l, int t, int r, int b)
{
left -= l;
top -= t;
right += r;
bottom += b;
}
inline void CRect::DeflateRect(LPCRECT lpRect)
{
left += lpRect->left;
top += lpRect->top;
right -= lpRect->right;
bottom -= lpRect->bottom;
}
inline void CRect::DeflateRect(int l, int t, int r, int b)
{
left += l;
top += t;
right -= r;
bottom -= b;
}
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