📄 listensocket.h
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//this file is part of eMule
//Copyright (C)2002 Merkur ( merkur-@users.sourceforge.net / http://www.emule-project.net )
//
//This program is free software; you can redistribute it and/or
//modify it under the terms of the GNU General Public License
//as published by the Free Software Foundation; either
//version 2 of the License, or (at your option) any later version.
//
//This program is distributed in the hope that it will be useful,
//but WITHOUT ANY WARRANTY; without even the implied warranty of
//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//GNU General Public License for more details.
//
//You should have received a copy of the GNU General Public License
//along with this program; if not, write to the Free Software
//Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
// handling incoming connections (up or downloadrequests)
#pragma once
#include "preferences.h"
#include "packets.h"
#include "emsocket.h"
class CUpDownClient;
class CPacket;
class CTimerWnd;
class CClientReqSocket : public CEMSocket{
friend class CListenSocket;
public:
CClientReqSocket(CPreferences* in_prefs, CUpDownClient* in_client = 0);
void Disconnect();
void ResetTimeOutTimer();
bool CheckTimeOut();
void Safe_Delete();
bool Create();
CUpDownClient* client;
protected:
virtual void Close() {CAsyncSocket::Close();}
virtual void OnInit();
void OnClose(int nErrorCode);
void OnSend(int nErrorCode);
void OnReceive(int nErrorCode);
void OnError(int nErrorCode);
void PacketReceived(Packet* packet);
private:
void Delete_Timed();
~CClientReqSocket();
bool ProcessPacket(char* packet, uint32 size,uint8 opcode);
bool ProcessExtPacket(char* packet, uint32 size,uint8 opcode);
CPreferences* app_prefs;
uint32 timeout_timer;
bool deletethis;
uint32 deltimer;
};
// CListenSocket command target
class CListenSocket : public CAsyncSocket{
public:
CListenSocket(CPreferences* in_prefs);
~CListenSocket();
bool StartListening();
void StopListening();
virtual void OnAccept(int nErrorCode);
void Process();
void RemoveSocket(CClientReqSocket* todel);
void AddSocket(CClientReqSocket* toadd);
uint16 GetOpenSockets() {return socket_list.GetCount();}
void KillAllSockets();
bool TooManySockets(bool bIgnoreInterval = false);
uint32 GetMaxConnectionReached() {return maxconnectionreached;}
bool IsValidSocket(CClientReqSocket* totest);
void AddConnection();
void RecalculateStats();
void ReStartListening();
void Debug_ClientDeleted(CUpDownClient* deleted);
private:
bool bListening;
CPreferences* app_prefs;
CTypedPtrList<CPtrList, CClientReqSocket*> socket_list;
uint16 opensockets;
uint16 m_OpenSocketsInterval;
uint32 maxconnectionreached;
uint16 m_ConnectionStates[3];
uint16 m_nPeningConnections;
};
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