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📄 listensocket.h

📁 非常出名开源客户端下载的程序emule
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//this file is part of eMule
//Copyright (C)2002 Merkur ( merkur-@users.sourceforge.net / http://www.emule-project.net )
//
//This program is free software; you can redistribute it and/or
//modify it under the terms of the GNU General Public License
//as published by the Free Software Foundation; either
//version 2 of the License, or (at your option) any later version.
//
//This program is distributed in the hope that it will be useful,
//but WITHOUT ANY WARRANTY; without even the implied warranty of
//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//GNU General Public License for more details.
//
//You should have received a copy of the GNU General Public License
//along with this program; if not, write to the Free Software
//Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.

// handling incoming connections (up or downloadrequests)

#pragma once
#include "preferences.h"
#include "packets.h"
#include "emsocket.h"


class CUpDownClient;
class CPacket;
class CTimerWnd;

class CClientReqSocket : public CEMSocket{
	friend class CListenSocket;
public:
	CClientReqSocket(CPreferences* in_prefs, CUpDownClient* in_client = 0);	
	void	Disconnect();

	void	ResetTimeOutTimer();
	bool	CheckTimeOut();
	void	Safe_Delete();
	
	bool	Create();
	CUpDownClient*	client;
protected:
	virtual void Close()	{CAsyncSocket::Close();}
	virtual	void OnInit();
	void		 OnClose(int nErrorCode);
	void		 OnSend(int nErrorCode);
	void		 OnReceive(int nErrorCode);
	void		 OnError(int nErrorCode);
	void		 PacketReceived(Packet* packet);
private:
	void	Delete_Timed();
	~CClientReqSocket();

	bool	ProcessPacket(char* packet, uint32 size,uint8 opcode);
	bool	ProcessExtPacket(char* packet, uint32 size,uint8 opcode);
	CPreferences* app_prefs;
	uint32	timeout_timer;
	bool	deletethis;
	uint32	deltimer;
};


// CListenSocket command target
class CListenSocket : public CAsyncSocket{
public:
	CListenSocket(CPreferences* in_prefs);
	~CListenSocket();
	bool	StartListening();
	void	StopListening();
	virtual void OnAccept(int nErrorCode);
	void	Process();
	void	RemoveSocket(CClientReqSocket* todel);
	void	AddSocket(CClientReqSocket* toadd);
	uint16	GetOpenSockets()		{return socket_list.GetCount();}
	void	KillAllSockets();
	bool	TooManySockets(bool bIgnoreInterval = false);
	uint32	GetMaxConnectionReached()	{return maxconnectionreached;}
	bool    IsValidSocket(CClientReqSocket* totest);
	void	AddConnection();
	void	RecalculateStats();
	void	ReStartListening();
	void	Debug_ClientDeleted(CUpDownClient* deleted);
private:
	bool bListening;
	CPreferences* app_prefs;
	CTypedPtrList<CPtrList, CClientReqSocket*> socket_list;
	uint16	opensockets;
	uint16	m_OpenSocketsInterval;
	uint32	maxconnectionreached;
	uint16	m_ConnectionStates[3];
	uint16	m_nPeningConnections;
};

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