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📄 dlgitemresizer.h

📁 一个管理ie的软件
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#if !defined(AFX_DLGITEMRESIZER_H__C1E23966_0DD5_11D3_8745_00105A48D360__INCLUDED_)
#define AFX_DLGITEMRESIZER_H__C1E23966_0DD5_11D3_8745_00105A48D360__INCLUDED_

#include <vector>

//
// This struct is used to hold information
// about the added controls
//
typedef struct _DLGITEMINFO
{
	UINT m_uFlags;
	HWND m_hWnd;
	CRect m_rectPosition;
}DLGITEMINFO;

typedef std::vector<DLGITEMINFO*> VEC_DLGITEMINFO;


const UINT RESIZE_LOCKLEFT        = 0x0001; // Distance to left is fixed
const UINT RESIZE_LOCKRIGHT       = 0x0002; // Distance to right is fixed
const UINT RESIZE_LOCKTOP         = 0x0004; // Distance to top is fixed
const UINT RESIZE_LOCKBOTTOM      = 0x0008; // Distance to bottom is fixed
const UINT RESIZE_SHOWHIDE        = 0x0010; // Show/hide if not fully visible

const UINT RESIZE_LOCKALL         = RESIZE_LOCKLEFT|RESIZE_LOCKRIGHT|RESIZE_LOCKTOP|RESIZE_LOCKBOTTOM;
const UINT RESIZE_LOCKTOPLEFT     = RESIZE_LOCKLEFT|RESIZE_LOCKTOP;
const UINT RESIZE_LOCKBOTTOMRIGHT = RESIZE_LOCKBOTTOM|RESIZE_LOCKRIGHT;

class CDlgItemResizer {

public:

	CDlgItemResizer();
	virtual ~CDlgItemResizer();

	void ScreenToClient(HWND hWnd, CRect* rect);

	// Adds a control to the resize list
	void Add(HWND hWnd, UINT uFlags);

	void Add(HWND hWnd, INT nCtrlID, UINT uFlags)
	{
		Add(GetDlgItem(hWnd, nCtrlID), uFlags);
	}

	// Resizes the controls in the window
	void Resize(HWND hWnd);

	// Sets the original size of the parent
	void SetInitialSize(INT cx, INT cy)
	{
		m_szInitial = CSize(cx, cy);
	}

	// Sets the original size of the parent
	void SetInitialSize(const CSize &size)
	{
		m_szInitial = size;
	}

	// Returns the initial size
	CSize GetInitialSize() const
	{
		return m_szInitial;
	}

protected:
	VEC_DLGITEMINFO m_vecControls;
	CSize m_szInitial;
};

#endif 

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