📄 sortheaderctrl.h
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#ifndef SORTHEADERCTRL_H
#define SORTHEADERCTRL_H
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CSortHeaderCtrl : public CHeaderCtrl
{
// Construction
public:
CSortHeaderCtrl();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSortHeaderCtrl)
public:
virtual void Serialize(CArchive& ar);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CSortHeaderCtrl();
void SetSortArrow( const int iColumn, const BOOL bAscending );
// Generated message map functions
protected:
void DrawItem( LPDRAWITEMSTRUCT lpDrawItemStruct );
int m_iSortColumn;
BOOL m_bSortAscending;
//{{AFX_MSG(CSortHeaderCtrl)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // SORTHEADERCTRL_H
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