📄 framewndex.cpp
字号:
/////////////////////////////////////////////////////////////////////////////
// FrameWndEx.cpp: implementation of the frame classes.
//
/////////////////////////////////////////////////////////////////////////////
// Copyright (c) 2001 by Nikolay Denisov. All rights reserved.
//
// This code is free for personal and commercial use, providing this
// notice remains intact in the source files and all eventual changes are
// clearly marked with comments.
//
// You must obtain the author's consent before you can include this code
// in a software library.
//
// No warrantee of any kind, express or implied, is included with this
// software; use at your own risk, responsibility for damages (if any) to
// anyone resulting from the use of this software rests entirely with the
// user.
//
// Please email bug reports, bug fixes, enhancements, requests and
// comments to: nick@actor.ru
/////////////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "FrameWndEx.h"
//#include "WindowListDialog.h"
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif
/////////////////////////////////////////////////////////////////////////////
// CFrameWndEx
/////////////////////////////////////////////////////////////////////////////
// CMDIClientWndEx
/////////////////////////////////////////////////////////////////////////////
// Implementation
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// CMDIFrameWndEx
IMPLEMENT_DYNCREATE( CMDIFrameWndEx, CMDIFrameWnd )
CMDIFrameWndEx::CMDIFrameWndEx()
{
}
CMDIFrameWndEx::~CMDIFrameWndEx()
{
}
/////////////////////////////////////////////////////////////////////////////
// Overrides
void CMDIFrameWndEx::DelayUpdateFrameMenu( HMENU hMenuAlt )
{
// This function seems to be called by the framework only two times
// when in-place activation begins and ends.
if ( m_bInPlace )
{
CMenu* pFrameMenu = GetMenu();
VERIFY( SetMenu( 0 ) );
if ( pFrameMenu != 0 )
{
BOOL bMaximized;
CMDIChildWnd* pActive = MDIGetActive( &bMaximized );
if ( ( pActive!= 0 ) && bMaximized )
{
if ( pFrameMenu->GetSubMenu( 0 ) == pActive->GetSystemMenu( FALSE ) )
{
VERIFY( pFrameMenu->RemoveMenu( 0, MF_BYPOSITION ) );
VERIFY( pFrameMenu->DeleteMenu( SC_MINIMIZE, MF_BYCOMMAND ) );
VERIFY( pFrameMenu->DeleteMenu( SC_RESTORE, MF_BYCOMMAND ) );
VERIFY( pFrameMenu->DeleteMenu( SC_CLOSE, MF_BYCOMMAND ) );
VERIFY( pActive->ModifyStyle( 0, WS_SYSMENU ) );
}
}
}
}
m_bInPlace = !m_bInPlace;
CMDIFrameWnd::DelayUpdateFrameMenu( hMenuAlt );
}
void CMDIFrameWndEx::OnUpdateFrameTitle( BOOL bAddToTitle )
{
CFrameWndBase< CMDIFrameWnd >::OnUpdateFrameTitle( bAddToTitle );
// If our MDIChildFrame was created with ( WS_VISIBLE | FWS_ADDTOTITLE )
// styles, then we have to refresh Window menu in order to reflect
// MDIChildFrame title changes. CMDIChildWnd::OnUpdateFrameTitle()
// calls CMDIFrameWnd::OnUpdateFrameTitle(), so here we go.
// VERIFY( m_wndMDIClient.PostMessage( WM_MDIREFRESHMENU ) );
}
/////////////////////////////////////////////////////////////////////////////
// CMDIFrameWndEx message handlers
BEGIN_MESSAGE_MAP(CMDIFrameWndEx, CMDIFrameWnd)
//{{AFX_MSG_MAP(CMDIFrameWndEx)
ON_WM_CREATE()
ON_WM_SYSCOMMAND()
ON_WM_MENUCHAR()
ON_WM_NCACTIVATE()
ON_WM_SETTINGCHANGE()
ON_WM_CLOSE()
ON_WM_INITMENUPOPUP()
ON_WM_MENUSELECT()
ON_WM_DRAWITEM()
ON_WM_MEASUREITEM()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
int CMDIFrameWndEx::OnCreate( LPCREATESTRUCT lpCreateStruct )
{
if ( CFrameWndBase< CMDIFrameWnd >::OnCreate( lpCreateStruct ) == -1 )
{
return -1;
}
// VERIFY( m_wndMDIClient.SubclassWindow( m_hWndMDIClient ) );
return 0;
}
/////////////////////////////////////////////////////////////////////////////
// CMDIChildWndEx
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -