📄 lottery.rc
字号:
LTEXT "选择统计注数:",IDC_STATIC,16,6,57,8
COMBOBOX IDC_COMBO1,18,18,54,156,CBS_DROPDOWN | WS_VSCROLL |
WS_TABSTOP
END
IDD_DIALOG_CURVE_VIEW DIALOG DISCARDABLE 0, 0, 265, 211
STYLE DS_MODALFRAME | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_POPUP |
WS_CAPTION | WS_VSCROLL | WS_HSCROLL | WS_SYSMENU
CAPTION "曲线窗口"
FONT 9, "宋体"
BEGIN
END
IDD_DIALOG_SEQUENCY DIALOG DISCARDABLE 0, 0, 290, 213
STYLE WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_POPUP | WS_CAPTION | WS_SYSMENU |
WS_THICKFRAME
CAPTION "序列统计"
FONT 9, "宋体"
BEGIN
CONTROL "List1",IDC_LIST1,"SysListView32",LVS_REPORT | WS_BORDER |
WS_TABSTOP,0,0,289,213
END
IDD_DIALOG_SUM DIALOG DISCARDABLE 0, 0, 286, 119
STYLE DS_MODALFRAME | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_POPUP |
WS_CAPTION | WS_SYSMENU
CAPTION "总和窗口"
FONT 10, "System"
BEGIN
END
#ifndef _MAC
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,0,0,1
PRODUCTVERSION 1,0,0,1
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x4L
FILETYPE 0x1L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "080404b0"
BEGIN
VALUE "Comments", "\0"
VALUE "CompanyName", "\0"
VALUE "FileDescription", "Lottery Microsoft 基础类应用程序\0"
VALUE "FileVersion", "1, 0, 0, 1\0"
VALUE "InternalName", "Lottery\0"
VALUE "LegalCopyright", "版权所有 (C) 2000\0"
VALUE "LegalTrademarks", "\0"
VALUE "OriginalFilename", "Lottery.EXE\0"
VALUE "PrivateBuild", "\0"
VALUE "ProductName", "Lottery 应用程序\0"
VALUE "ProductVersion", "1, 0, 0, 1\0"
VALUE "SpecialBuild", "\0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x804, 1200
END
END
#endif // !_MAC
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO DISCARDABLE
BEGIN
IDD_ABOUTBOX, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 350
TOPMARGIN, 7
BOTTOMMARGIN, 172
END
IDD_DIALOG_FREQUENCY_STATISTICS, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 319
TOPMARGIN, 7
BOTTOMMARGIN, 327
END
IDD_DIALOG_EVEN_ODD, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 161
TOPMARGIN, 7
BOTTOMMARGIN, 202
END
IDD_DIALOG_CONNTINUED_NUMBER, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 180
TOPMARGIN, 7
BOTTOMMARGIN, 91
END
IDD_DIALOG_SEGMENT, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 129
TOPMARGIN, 7
BOTTOMMARGIN, 292
END
IDD_DIALOG_RELATION, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 292
TOPMARGIN, 7
BOTTOMMARGIN, 167
END
IDD_DIALOG_LOTTERY, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 609
TOPMARGIN, 7
BOTTOMMARGIN, 370
END
IDD_DIALOG1, DIALOG
BEGIN
LEFTMARGIN, 5
RIGHTMARGIN, 170
TOPMARGIN, 6
BOTTOMMARGIN, 44
END
IDD_DIALOG_CURVE_VIEW, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 248
TOPMARGIN, 7
BOTTOMMARGIN, 194
END
IDD_DIALOG_SEQUENCY, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 283
TOPMARGIN, 7
BOTTOMMARGIN, 206
END
IDD_DIALOG_SUM, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 279
TOPMARGIN, 7
BOTTOMMARGIN, 112
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Dialog Info
//
IDD_DIALOG_LOTTERY DLGINIT
BEGIN
IDC_COMBO_LOTTERY_NUMBER, 0x403, 2, 0
0x0031,
IDC_COMBO_LOTTERY_NUMBER, 0x403, 2, 0
0x0032,
IDC_COMBO_LOTTERY_NUMBER, 0x403, 2, 0
0x0033,
IDC_COMBO_LOTTERY_NUMBER, 0x403, 2, 0
0x0034,
IDC_COMBO_LOTTERY_NUMBER, 0x403, 2, 0
0x0035,
IDC_COMBO_LOTTERY_NUMBER, 0x403, 2, 0
0x0036,
IDC_COMBO_LOTTERY_NUMBER, 0x403, 2, 0
0x0037,
IDC_COMBO_LOTTERY_NUMBER, 0x403, 2, 0
0x0038,
IDC_COMBO_LOTTERY_NUMBER, 0x403, 2, 0
0x0039,
IDC_COMBO_LOTTERY_NUMBER, 0x403, 3, 0
0x3031, "\000"
0
END
IDD_DIALOG1 DLGINIT
BEGIN
IDC_COMBO1, 0x403, 2, 0
0x0033,
IDC_COMBO1, 0x403, 2, 0
0x0034,
IDC_COMBO1, 0x403, 2, 0
0x0035,
IDC_COMBO1, 0x403, 2, 0
0x0036,
IDC_COMBO1, 0x403, 2, 0
0x0037,
IDC_COMBO1, 0x403, 2, 0
0x0038,
IDC_COMBO1, 0x403, 2, 0
0x0039,
IDC_COMBO1, 0x403, 3, 0
0x3031, "\000"
IDC_COMBO1, 0x403, 3, 0
0x3131, "\000"
IDC_COMBO1, 0x403, 3, 0
0x3231, "\000"
IDC_COMBO1, 0x403, 3, 0
0x3331, "\000"
IDC_COMBO1, 0x403, 3, 0
0x3431, "\000"
IDC_COMBO1, 0x403, 3, 0
0x3531, "\000"
IDC_COMBO1, 0x403, 3, 0
0x3631, "\000"
IDC_COMBO1, 0x403, 3, 0
0x3731, "\000"
IDC_COMBO1, 0x403, 3, 0
0x3831, "\000"
IDC_COMBO1, 0x403, 3, 0
0x3931, "\000"
IDC_COMBO1, 0x403, 3, 0
0x3032, "\000"
0
END
/////////////////////////////////////////////////////////////////////////////
//
// Cursor
//
IDC_CURSOR_HAND CURSOR DISCARDABLE "res\\harrow.cur"
/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
//
IDB_BITMAP1 BITMAP DISCARDABLE "res\\Pm293.bmp"
/////////////////////////////////////////////////////////////////////////////
//
// MYDATA
//
IDR_MYDATA1 MYDATA DISCARDABLE "res\\mydata3.bin"
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE PRELOAD DISCARDABLE
BEGIN
IDR_MAINFRAME "致富不用愁《 爱心+2元=十麻袋钞票》"
END
STRINGTABLE PRELOAD DISCARDABLE
BEGIN
AFX_IDS_APP_TITLE "致富不用愁 《爱心+2元=十麻袋钞票》"
AFX_IDS_IDLEMESSAGE "就绪"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_INDICATOR_EXT "扩展名"
ID_INDICATOR_CAPS "大写"
ID_INDICATOR_NUM "数字"
ID_INDICATOR_SCRL "滚动"
ID_INDICATOR_OVR "改写"
ID_INDICATOR_REC "记录"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_APP_ABOUT "显示程序信息,版本号和版权\n关于"
ID_APP_EXIT "退出应用程序;提示保存文档\n退出"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_NEXT_PANE "切换到下一个窗格\n下一窗格"
ID_PREV_PANE "切换回前一个窗格\n前一窗格"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_WINDOW_SPLIT "将活动的窗口分隔成窗格\n分隔"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_VIEW_TOOLBAR "显示或隐藏工具栏\n显隐工具栏"
ID_VIEW_STATUS_BAR "显示或隐藏状态栏\n显隐状态栏"
END
STRINGTABLE DISCARDABLE
BEGIN
AFX_IDS_SCSIZE "改变窗口大小"
AFX_IDS_SCMOVE "改变窗口位置"
AFX_IDS_SCMINIMIZE "将窗口缩小成图标"
AFX_IDS_SCMAXIMIZE "把窗口放大到最大尺寸"
AFX_IDS_SCNEXTWINDOW "切换到下一个文档窗口"
AFX_IDS_SCPREVWINDOW "切换到先前的文档窗口"
AFX_IDS_SCCLOSE "关闭活动的窗口并提示保存所有文档"
END
STRINGTABLE DISCARDABLE
BEGIN
AFX_IDS_SCRESTORE "把窗口恢复到正常大小"
AFX_IDS_SCTASKLIST "激活任务表"
END
#endif // Chinese (P.R.C.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
#define _AFX_NO_SPLITTER_RESOURCES
#define _AFX_NO_OLE_RESOURCES
#define _AFX_NO_TRACKER_RESOURCES
#define _AFX_NO_PROPERTY_RESOURCES
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)
#ifdef _WIN32
LANGUAGE 4, 2
#pragma code_page(936)
#endif //_WIN32
#include "res\Lottery.rc2" // non-Microsoft Visual C++ edited resources
#include "l.chs\afxres.rc" // Standard components
#endif
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -