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📄 resourcesymbolnamesmap.cpp

📁 一个vc中管理资源文件ID的插件
💻 CPP
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/************************************************************************
 *
 *                 Resource ID Organiser Utility Library
 *
 *       (c) Copyright 2000 by Andy Metcalfe (andy.metcalfe@lineone.net)
 *                         All rights reserved.
 *
 ************************************************************************
 *                                                                       
 *  Filename    : ResourceSymbolNamesMap.cpp
 *
 *  Description : CResourceSymbolNamesMap - implementation class used
 *                by CResourceSymbolBuffer
 *                
 *  Compiler    : Microsoft Visual C++ 6.0, Service Pack 3 or 4
 *                                                                       
 *  Target                                                               
 *  Environment : Windows 98/NT
 *
 *  NOTE:
 *
 *    This software is provided "as is" free for personal use. All
 *    title and copyrights in and to the software, including but not
 *    limited to any images, text, etc. incorporated into it, are
 *    owned by Andy Metcalfe, except where acknowledged otherwise.
 *
 *    Your may freely to use this code in your own products, PROVIDED
 *    this notice is not removed or modified.
 *
 *
 *    Visit http://www.resorg.co.uk for latest updates
 *
 ************************************************************************
 *
 *   MODIFICATION HISTORY:
 *
 *           This is a controlled document. See project configuration
 *           control tool for latest version and full version history.
 *
 *    $Archive: /Projects/AddIns/ResOrg/ResOrgUtils/ResourceSymbolNamesMap.cpp $
 *   $Revision: 1 $
 *       $Date: 27/03/01 15:19 $
 *     $Author: Andy $
 *
 *    $History: ResourceSymbolNamesMap.cpp $
 * 
 * *****************  Version 1  *****************
 * User: Andy         Date: 27/03/01   Time: 15:19
 * Created in $/Projects/AddIns/ResOrg/ResOrgUtils
 *
 * $Nokeywords: $
 *
 ************************************************************************/

// ResourceSymbolNamesMap.cpp : implementation file
//

#include "StdAfx.h"
#include "ResourceSymbol.h"
#include "ResourceSymbolNamesMap.h"


#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CResourceSymbolNamesMap

CResourceSymbolNamesMap::CResourceSymbolNamesMap(void)
{
}

CResourceSymbolNamesMap::~CResourceSymbolNamesMap(void)
{
}


/////////////////////////////////////////////////////////////////////////////
// CResourceSymbolNamesMap operations

BOOL CResourceSymbolNamesMap::Add(CResourceSymbol* pSymbol)
{
	CString sName = pSymbol->GetName();

	CResourceSymbolList listSymbols;
	Lookup(sName, listSymbols);

	listSymbols.AddTail(pSymbol);
	SetAt(sName, listSymbols);

	return TRUE;
}


BOOL CResourceSymbolNamesMap::Remove(CResourceSymbol* pSymbol)
{
	CString sName = pSymbol->GetName();

	CResourceSymbolList listSymbols;
	if (Lookup(sName, listSymbols) )
	{
		listSymbols.Remove(pSymbol);
		if (!listSymbols.IsEmpty() )
		{
			SetAt(sName, listSymbols);
		}
		else
		{
			RemoveKey(sName);
		}
		return TRUE;
	}
	ASSERT(FALSE);

	return FALSE;
}


int CResourceSymbolNamesMap::GetSymbols(const CString& sName,
										CResourceSymbolList& rlistSymbols) const
{
	rlistSymbols.RemoveAll();
	Lookup(sName, rlistSymbols);

	return rlistSymbols.GetCount();
}


int CResourceSymbolNamesMap::GetCount(const CString& sName) const
{
	CResourceSymbolList listSymbols;

	Lookup(sName, listSymbols);

	return listSymbols.GetCount();
}


/////////////////////////////////////////////////////////////////////////////
// CResourceSymbolNamesMap implementation


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