📄 resourcesymbolvaluesmap.h
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#if !defined(__ResourceSymbolValuesMap_H__)
#define __ResourceSymbolValuesMap_H__
/************************************************************************
*
* Resource ID Organiser Utility Library
*
* (c) Copyright 2000 by Andy Metcalfe (andy.metcalfe@lineone.net)
* All rights reserved.
*
************************************************************************
*
* Filename : ResourceSymbolValuesMap.h
*
* Description : CResourceSymbolValuesMap - implementation class used
* by CResourceSymbolBuffer
*
* Compiler : Microsoft Visual C++ 6.0, Service Pack 3 or 4
*
* Target
* Environment : Windows 98/NT
*
* NOTE:
*
* This software is provided "as is" free for personal use. All
* title and copyrights in and to the software, including but not
* limited to any images, text, etc. incorporated into it, are
* owned by Andy Metcalfe, except where acknowledged otherwise.
*
* Your may freely to use this code in your own products, PROVIDED
* this notice is not removed or modified.
*
*
* Visit http://www.resorg.co.uk for latest updates
*
************************************************************************
*
* MODIFICATION HISTORY:
*
* This is a controlled document. See project configuration
* control tool for latest version and full version history.
*
* $Archive: /Projects/AddIns/ResOrg/ResOrgUtils/ResourceSymbolValuesMap.h $
* $Revision: 2 $
* $Date: 22/06/01 9:53 $
* $Author: Andy $
*
* $History: ResourceSymbolValuesMap.h $
*
* ***************** Version 2 *****************
* User: Andy Date: 22/06/01 Time: 9:53
* Updated in $/Projects/AddIns/ResOrg/ResOrgUtils
* Made class declaration "Rose friendly"
*
* ***************** Version 1 *****************
* User: Andy Date: 19/02/01 Time: 8:29
* Created in $/Projects/AddIns/ResOrg/ResOrgUtils
*
*
* ***************** Version 2 *****************
* User: Andy Date: 29/11/00 Time: 18:38
* Updated in $/Projects/AddIns/ResOrg/ResOrgUtils
* Added file banners
*
* $Nokeywords: $
*
************************************************************************/
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ResourceSymbolValuesMap.h : header file
//
#include "ResourceSymbol.h"
#include "ResourceSymbolList.h"
/////////////////////////////////////////////////////////////////////////////
// CResourceSymbolValuesMap class
#define CResourceSymbolValuesMap_BASE CMap<UINT, UINT, CResourceSymbolList, CResourceSymbolList&>
class RESORGUTILS_EXT_CLASS CResourceSymbolValuesMap : public CMap<UINT, UINT, CResourceSymbolList, CResourceSymbolList&>
{
public:
CResourceSymbolValuesMap(void); // protected constructor used by dynamic creation
virtual ~CResourceSymbolValuesMap(void);
// Attributes
public:
// Operations
public:
BOOL Add(CResourceSymbol* pSymbol);
BOOL Remove(CResourceSymbol* pSymbol);
int GetCount(UINT uValue) const;
int GetSymbols( UINT uValue,
CResourceSymbolList& rlistSymbols) const;
// Overrides
// Implementation
protected:
void UpdateConflictLists(UINT uValue);
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(__ResourceSymbolValuesMap_H__)
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