📄 resorgapp.dsp
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# Microsoft Developer Studio Project File - Name="ResOrgApp" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=ResOrgApp - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "ResOrgApp.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "ResOrgApp.mak" CFG="ResOrgApp - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "ResOrgApp - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "ResOrgApp - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""$/Projects/AddIns/ResOrg/ResOrgApp", IPCAAAAA"
# PROP Scc_LocalPath "."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "ResOrgApp - Win32 Release"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "..\Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W4 /GR /GX /Zi /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x809 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x809 /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 /nologo /subsystem:windows /debug /machine:I386 /out:"..\Release/ResOrg.exe" /opt:ref,icf
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
PreLink_Desc=Copying Library files...
PreLink_Cmds=xcopy "..\CJLibrary\Lib\CJ609Lib.*" ..\Release\*.* xcopy "..\NGLibrary\bin\NGLib102.*" ..\Release\*.* xcopy "..\BXFileDialog\Lib\BXFileDialog.*" ..\Release\*.*
PostBuild_Cmds=xcopy ..\Release\*.dll ..\Bin\*.dll xcopy ..\Release\*.exe ..\Bin\*.exe xcopy ..\Release\*.pdb ..\Bin\*.pdb
# End Special Build Tool
!ELSEIF "$(CFG)" == "ResOrgApp - Win32 Debug"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "..\Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MDd /W4 /Gm /GR /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x809 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x809 /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 /nologo /subsystem:windows /debug /machine:I386 /out:"..\Debug/ResOrg.exe" /pdbtype:sept
# Begin Special Build Tool
SOURCE="$(InputPath)"
PreLink_Cmds=xcopy "..\CJLibrary\Lib\CJ609LibD.*" ..\Debug\*.* xcopy "..\NGLibrary\bin\NGLib102D.*" ..\Debug\*.* xcopy "..\BXFileDialog\Lib\BXFileDialogD.*" ..\Debug\*.*
# End Special Build Tool
!ENDIF
# Begin Target
# Name "ResOrgApp - Win32 Release"
# Name "ResOrgApp - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\ChildFrame.cpp
# End Source File
# Begin Source File
SOURCE=.\MainFrame.cpp
# End Source File
# Begin Source File
SOURCE=.\ResOrgAddInLoadPrompt.cpp
# End Source File
# Begin Source File
SOURCE=".\ResOrgApp.cpp"
# End Source File
# Begin Source File
SOURCE=".\ResOrgApp.rc"
# End Source File
# Begin Source File
SOURCE=.\ResOrgAppProjectsDoc.cpp
# End Source File
# Begin Source File
SOURCE=.\ResOrgAppProjectsView.cpp
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\ChildFrame.h
# End Source File
# Begin Source File
SOURCE=.\MainFrame.h
# End Source File
# Begin Source File
SOURCE=.\ResOrgAddInLoadPrompt.h
# End Source File
# Begin Source File
SOURCE=".\ResOrgApp.h"
# End Source File
# Begin Source File
SOURCE=.\ResOrgApp_Res.h
!IF "$(CFG)" == "ResOrgApp - Win32 Release"
# Begin Custom Build - Creating Help Context ID file...
InputPath=.\ResOrgApp_Res.h
InputName=ResOrgApp_Res
"$(InputName).hm" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
echo off
attrib -r $(InputName).hm
del $(InputName).hm
MakeHelpIDs $(InputName).h $(InputName).hm
# End Custom Build
!ELSEIF "$(CFG)" == "ResOrgApp - Win32 Debug"
# Begin Custom Build - Creating Help Context ID file...
InputPath=.\ResOrgApp_Res.h
InputName=ResOrgApp_Res
"$(InputName).hm" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
echo off
attrib -r $(InputName).hm
del $(InputName).hm
MakeHelpIDs $(InputName).h $(InputName).hm
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\ResOrgAppProjectsDoc.h
# End Source File
# Begin Source File
SOURCE=.\ResOrgAppProjectsView.h
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\Res\HtmlDoc.ico
# End Source File
# Begin Source File
SOURCE=.\RES\mainfram.bmp
# End Source File
# Begin Source File
SOURCE=.\RES\ResOrg.ico
# End Source File
# Begin Source File
SOURCE=".\res\ResOrg.ico"
# End Source File
# Begin Source File
SOURCE=".\res\ResOrgApp.rc2"
# End Source File
# Begin Source File
SOURCE=".\res\ResOrgDoc.ico"
# End Source File
# Begin Source File
SOURCE=.\res\TBarLrge.bmp
# End Source File
# Begin Source File
SOURCE=.\res\TBarMedm.bmp
# End Source File
# Begin Source File
SOURCE=.\res\Toolbar.bmp
# End Source File
# Begin Source File
SOURCE=.\Res\workspace.ico
# End Source File
# Begin Source File
SOURCE=.\Res\WorkspaceTabs.bmp
# End Source File
# End Group
# Begin Source File
SOURCE=.\ReadMe.txt
# End Source File
# Begin Source File
SOURCE=".\ResOrgApp.reg"
# End Source File
# End Target
# End Project
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