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📄 engrecite.cpp

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💻 CPP
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// EngRecite.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "EngRecite.h"
#include "EngReciteDlg.h"
#include "SplashDlg.h"
#include "DownloadLogDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

#define UNIQUE_INSTANCE_ID _T("E549E899-B129-4f5c-9BFD-906492F7643E")

/////////////////////////////////////////////////////////////////////////////
// CEngReciteApp

BEGIN_MESSAGE_MAP(CEngReciteApp, CWinApp)
	//{{AFX_MSG_MAP(CEngReciteApp)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CEngReciteApp construction

CEngReciteApp::CEngReciteApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CEngReciteApp object

CEngReciteApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CEngReciteApp initialization

BOOL CEngReciteApp::InitInstance()
{
	m_hUniqueInstance = ::CreateMutex(NULL, FALSE, UNIQUE_INSTANCE_ID);
	if (m_hUniqueInstance != NULL)
		if (GetLastError() == ERROR_ALREADY_EXISTS)
			return FALSE;

	AfxEnableControlContainer();

	if (!::AfxInitRichEdit())
		return FALSE;
	
	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	/*
	CSplashDlg	dlgSplash;
	dlgSplash.DoModal();
	*/

	/*
	CDownloadLogDlg dlgDownload;
	dlgDownload.DoModal();
	*/

	CEngReciteDlg dlg;
	m_pMainWnd = &dlg;
	int nResponse = dlg.DoModal();
	if (nResponse == IDOK)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with OK
	}
	else if (nResponse == IDCANCEL)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with Cancel
	}

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return FALSE;
}

int CEngReciteApp::ExitInstance() 
{
	if (m_hUniqueInstance != NULL)
		ReleaseMutex(m_hUniqueInstance);
	
	return CWinApp::ExitInstance();
}

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