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找到约 10,000 项符合 X 的代码

fireball.x

xof 0303txt 0032 Header { 1; 0; 1; } Frame Fireball { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000, 0.000000,1.000000,0.000000,0.000000, 0.000000,0.000000,1.000000

axe.x

xof 0303txt 0064 // Created with Milkshape 3D DirectX .X File Exporter V2.0 // Copyright (c) 2001 by Jim Adams. All Rights Reserved. Header { 1; 0; 1; } Frame SceneRoot { Frame

arenacm.x

xof 0303txt 0032 Header { 1; 0; 1; } Mesh { 839; -2500.000000;900.000000;-2100.000000;, -0.000000;500.000000;-2100.000000;, 2500.000000;900.000000;-2100.000000;, -2500.000000;400.000000;399.

ice.x

xof 0303txt 0032 Header { 1; 0; 1; } Frame Ice { Frame Ball01 { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000, 0.000000,8.000000,0.000000,0.000000, 0.00

bomb.x

xof 0303txt 0032 Header { 1; 0; 1; } Frame Sphere { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000, 0.000000,1.000000,0.000000,0.000000, 0.000000,0.000000,1.000000,

yodan.x

xof 0303txt 0064 // Created with Milkshape 3D DirectX .X File Exporter V2.0 // Copyright (c) 2001 by Jim Adams. All Rights Reserved. Header { 1; 0; 1; } template XSkinMeshHeader {

arena.x

xof 0303txt 0032 Header { 1; 0; 1; } Mesh { 839; -2500.000000;900.000000;-2100.000000;, -0.000000;500.000000;-2100.000000;, 2500.000000;900.000000;-2100.000000;, -2500.000000;400.000000;399.

sword.x

xof 0303txt 0064 // Created with Milkshape 3D DirectX .X File Exporter V2.0 // Copyright (c) 2001 by Jim Adams. All Rights Reserved. Header { 1; 0; 1; } Frame SceneRoot { Frame

explosion.x

xof 0303txt 0032 Header { 1; 0; 1; } Frame Sphere { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000, 0.000000,1.000000,0.000000,0.000000, 0.000000,0.000000,1.000000,

userlookup.x

/* Protocol definition file for an RPC based user lookup application */ /* There are 2 remote procedures - byuid - returns a user name given the uid number byname - returns a uid given a user name