代码搜索结果

找到约 10,000 项符合 X 的代码

sword.x

xof 0303txt 0064 // Created with Milkshape 3D DirectX .X File Exporter V2.0 // Copyright (c) 2001 by Jim Adams. All Rights Reserved. Header { 1; 0; 1; } Frame SceneRoot { Frame

target.x

xof 0303txt 0032 Header { 1; 0; 1; } Mesh { 6; 15.002001;50.001999;-14.997999;, -14.997999;50.001999;-14.997999;, 0.002000;0.001999;0.002000;, 15.002001;50.001999;15.002001;, -14.997999;50.

shield.x

xof 0303txt 0064 // Created with Milkshape 3D DirectX .X File Exporter V2.0 // Copyright (c) 2001 by Jim Adams. All Rights Reserved. Header { 1; 0; 1; } template XSkinMeshHeader {

map.x

xof 0303txt 0032 Header { 1; 0; 1; } Mesh { 299; -2499.999023;0.001000;-2499.999023;, 0.001000;0.001000;-2499.999023;, 2500.000977;0.001000;-2499.999023;, -2499.999023;0.001000;0.001000;, 0

sword.x

xof 0303txt 0064 // Created with Milkshape 3D DirectX .X File Exporter V2.0 // Copyright (c) 2001 by Jim Adams. All Rights Reserved. Header { 1; 0; 1; } template XSkinMeshHeader {

item.x

xof 0303txt 0032 Header { 1; 0; 1; } Mesh { 32; -24.999001;0.001000;-24.999001;, 25.000999;0.001000;-24.999001;, -24.999001;0.001000;25.000999;, 25.000999;0.001000;25.000999;, -24.999001;50

armelf.x

/* Default linker script, for normal executables */ OUTPUT_FORMAT("elf32-littlearm", "elf32-bigarm", "elf32-littlearm") OUTPUT_ARCH(arm) ENTRY(_start) /* Do we need any of these for elf? __D

tos.x

OUTPUT_FORMAT("elf32-littlearm", "elf32-bigarm", "elf32-littlearm") OUTPUT_ARCH(arm) MEMORY { text (rx) : ORIGIN = 0, LENGTH = 64M data (rw!x) : ORIGIN = 0x5c000000, LENGTH = 25