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shield.x
xof 0303txt 0064
// Created with Milkshape 3D DirectX .X File Exporter V2.0
// Copyright (c) 2001 by Jim Adams. All Rights Reserved.
Header {
1;
0;
1;
}
template XSkinMeshHeader {
map.x
xof 0303txt 0032
Header {
1;
0;
1;
}
Mesh {
299;
-2499.999023;0.001000;-2499.999023;,
0.001000;0.001000;-2499.999023;,
2500.000977;0.001000;-2499.999023;,
-2499.999023;0.001000;0.001000;,
0
sword.x
xof 0303txt 0064
// Created with Milkshape 3D DirectX .X File Exporter V2.0
// Copyright (c) 2001 by Jim Adams. All Rights Reserved.
Header {
1;
0;
1;
}
template XSkinMeshHeader {
item.x
xof 0303txt 0032
Header {
1;
0;
1;
}
Mesh {
32;
-24.999001;0.001000;-24.999001;,
25.000999;0.001000;-24.999001;,
-24.999001;0.001000;25.000999;,
25.000999;0.001000;25.000999;,
-24.999001;50
airplane.x
xof 0303txt 0032
template VertexDuplicationIndices {
DWORD nIndices;
DWORD nOriginalVertices;
array DWORD indices[nIndices];
}
template FVFData {
chahu.x
xof 0303txt 0032
template FVFData {
DWORD dwFVF;
DWORD nDWords;
array DWORD data[nDWords];
}
template EffectInstance {