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shield.x

xof 0303txt 0064 // Created with Milkshape 3D DirectX .X File Exporter V2.0 // Copyright (c) 2001 by Jim Adams. All Rights Reserved. Header { 1; 0; 1; } template XSkinMeshHeader {

map.x

xof 0303txt 0032 Header { 1; 0; 1; } Mesh { 299; -2499.999023;0.001000;-2499.999023;, 0.001000;0.001000;-2499.999023;, 2500.000977;0.001000;-2499.999023;, -2499.999023;0.001000;0.001000;, 0

sword.x

xof 0303txt 0064 // Created with Milkshape 3D DirectX .X File Exporter V2.0 // Copyright (c) 2001 by Jim Adams. All Rights Reserved. Header { 1; 0; 1; } template XSkinMeshHeader {

item.x

xof 0303txt 0032 Header { 1; 0; 1; } Mesh { 32; -24.999001;0.001000;-24.999001;, 25.000999;0.001000;-24.999001;, -24.999001;0.001000;25.000999;, 25.000999;0.001000;25.000999;, -24.999001;50

airplane.x

xof 0303txt 0032 template VertexDuplicationIndices { DWORD nIndices; DWORD nOriginalVertices; array DWORD indices[nIndices]; } template FVFData {

chahu.x

xof 0303txt 0032 template FVFData { DWORD dwFVF; DWORD nDWords; array DWORD data[nDWords]; } template EffectInstance {