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usbuser.h
/*----------------------------------------------------------------------------
* U S B - K e r n e l
*----------------------------------------------------------------------------
* N
usb.h
/*----------------------------------------------------------------------------
* U S B - K e r n e l
*----------------------------------------------------------------------------
* N
usbcore.h
/*----------------------------------------------------------------------------
* U S B - K e r n e l
*----------------------------------------------------------------------------
* N
hardware.h
#ifndef __HARDWARE_H__
#define __HARDWARE_H__
// write your header here
//========================================================================================
// Progarm: The file be included by
key.h
extern SP_GetCh();
textview.h
//
// TextView public interface - include this file
// when you want a TextView edit control
//
#ifndef TEXTVIEW_INCLUDED
#define TEXTVIEW_INCLUDED
#ifdef __cplusplus
extern "C" {
#endif
sequence.h
#ifndef SEQUENCE_INCLUDED
#define SEQUENCE_INCLUDED
#include
//
// Define the underlying string/character type of the sequence.
//
// 'seqchar' can be redefined to BYTE, WCHAR, ULON
a2000.h
#ifndef __a2000_H__
#define __a2000_H__
// write your header here
//////////////////////////////////////////////////////////////////////////////////////////
// Progarm: SACM-A2000 C API external defin
bsrsd.h
#ifndef __BSRSD_H__
#define __BSRSD_H__
// write your header here
#define BSR_SI_MODE 0
#define BSR_SD_MODE 1
#define BSR_MIX_MODE 2
#define BSR_MIC 0
#define BSR_LINE_IN 1
#define BSR_TRAIN_TWICE
unicode.h
#ifndef UNICODE_LIB_INCLUDED
#define UNICODE_LIB_INCLUDED
#ifdef __cplusplus
extern "C" {
#endif
// Define the basic types for storing Unicode
typedef unsigned long UTF32;
typedef unsigne